Gentlegamer
Adventurer
This is where the DM makes a ruling based on the situation.ruleslawyer said:It is unclear by the RAW . . .
This is where the DM makes a ruling based on the situation.ruleslawyer said:It is unclear by the RAW . . .
Sage Advice Column said:Q: Dear Sage,
If my character casts a silent and stilled spell of any sort that affects the target’s behavior (charm person, suggestion, etc.) and the target makes the saving throw, would they know they were being cast upon and who cast the spell? What would a typical NPC reaction be to this scenario?
--JT
A: The target of a spell or effect is always aware that he’s rolled a saving throw, though the caster of the spell isn’t revealed.
Read my third sentence.Gentlegamer said:This is where the DM makes a ruling based on the situation.
me said:It *is* clear that identifying a spell being cast requires a Spellcraft check. That's what I was referring to above.
Dausuul said:#1, all this talk about Stilled Silent summoning is ridiculous. Still Spell and Silent Spell are for extraordinary situations like being grappled, targeted by a silence spell, et cetera. They're an emergency backup weapon or a stealth tactic, not something you do regularly in combat. If your solution to "the enemy sees you casting a long spell and peppers you with arrows" is "I cast the spell Stilled and Silenced," you might as well give up being a summoner--your summon spells will all be two levels lower than they should be, effectively neutering them.
Dausuul said:#2, assuming you're not Stilling and Silencing, the enemy can see you're casting a spell. The party wizard is a prime target for intelligent bad guys to begin with; when you add in the chance to interrupt a spell, any sensible bad guy will seize that chance even without knowing what the spell does.
Dausuul said:#3, can we get back to the economy of actions now?
DM_Blake said:I thought summoning creatures that get extra actions was very germaine to the discussion of economy of actions.
DM_Blake said:My whole point, initially, was that in pointing out the risks of casting full round spells that terrify the enemy, many possible summon spells are avoided when the player decides to do something a little safer. And when they do summon stuff, having that stuff run around ineffectively until it dies (by this I mean relatively weak attacks for little or no damage because summoned stuff is pretty weak to begin with), wasting everyone's time for little measurable gain, and then showing the player than the time he wasted summoning his menagerie of ineffective minions could have been constructively used to kill the bad guys, even more possible summon spells are avoided.
Once a player sees that he puts himself at great risk, wasts his character's time and wastes all the players' time, and gets very little benefit in return, he is not likely to waste his time with summoning things, ever.
ruleslawyer said:It is unclear by the RAW whether concentrating on a spell is a non-visible action.
KarinsDad said:Precisely. Which means that it is unclear whether someone knows if a caster is casting a still silent cast defensive spell.
According to RAW, DM_Blake's adjudication that it is observable is just as valid as your adjudication that it is not.

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Rulebook featuring "high magic" options, including a host of new spells.