Pour
First Post
I feel good about the changes, and I'm intrigued by the line of open, almost stream-of-thought, articles Mike has been producing (I'd call him Mearls, but honestly it just seems too personal, and calling him Mr. Mearls is just odd, idk, I'm weird).
Now I think we'll start to see his vision of D&D moving ahead a year or so, and with it I'm hoping a pushing of just about every mechanical and conceptual boundary, and an improvement to modules. Rich Baker seems like a nice guy from his blog, and I know he's been with D&D awhile, so more power to him too.
I'm behind the guys, but there has got to be some heavy burden given the task ahead, especially given the idea that both have pretty much found the managerial ceiling. Now they have as much command of the brand and the game as they can have under Hasbro, and after they ride the rest of the scheduled projects, lets hope it amounts to great things.
Now I think we'll start to see his vision of D&D moving ahead a year or so, and with it I'm hoping a pushing of just about every mechanical and conceptual boundary, and an improvement to modules. Rich Baker seems like a nice guy from his blog, and I know he's been with D&D awhile, so more power to him too.
I'm behind the guys, but there has got to be some heavy burden given the task ahead, especially given the idea that both have pretty much found the managerial ceiling. Now they have as much command of the brand and the game as they can have under Hasbro, and after they ride the rest of the scheduled projects, lets hope it amounts to great things.