A lot has yet to be said for the setting but as I sat and listened to the guys at Gencon talk about it, Earthdawn came to mind. 

rounser said:
That's Nick's stance; take that up with him.
Rounser, I think you're now the one painting himself into a corner. The very existence of Spelljammer, Planescape, Dark Sun, and a variety of other campaign settings that date back to -- what, the mid-80s?-- show that D&D is not a swords and sorcery style fantasy game, at least not exclusively. I can't imagine a way to paint those as appropriate settings from a genre perspective, but dismiss out of hand that this will be.rounser said:However, D&D is a swords & sorcery style fantasy game. When a D&D setting deviates from the swords & sorcery fantasy assumptions, there usually has to be a compelling context in order for people to accept the deviation, such as the one Dark Sun has (dark future world, swords & sandals themes etc.), the one the Living Jungle campaign had (apply D&D to jungle tribes, lost world themes and primitive tech level) and so on and so forth. Again, we don't have the context for magical trains yet, and they'll probably need a convincing one. Harry Potter has a convincing one, for instance, in that it's superimposed fantasy themes on a contemporary setting, and contemporary settings have trains, natch.
And everyone is supposed to be connected by no more than seven degrees to Kevin Bacon too. Actually, I'm at six, so if you know me, you're in!mythusmage said:To be technical, no close relation to Rich Baker.
After all, everybody, at the greatest remove, is a 50th cousin of everybody else.
(Yes, Teflon Billy is a relative of yours)
Joshua Dyal said:
And everyone is supposed to be connected by no more than seven degrees to Kevin Bacon too. Actually, I'm at six, so if you know me, you're in!![]()
rounser said:Spell slinging priests go back to the Conan books, and for a more recent (if somewhat self-referential) example, the Riftwar series.
Originally Posted by Keith Baker
Hey folks -- actual Keith Baker here (as opposed to the mysterious "KB". I've got no intention of getting into drawn out flames here, and among other things, those of you who have said it are quite right -- I've got my 100 smackers, so I certainly can't complain. But, I just wanted to make a few points that I think are being overlooked.
* The game isn't coming out for over a year. Wizards provided what they have provided as a TEASER, specifically NOT mentioning the most unique elements of the game, because they don't want five other companies to make similar settings. Yes, there are dinosaurs in the game. No, that does not mean that because dinosaurs are shown in the preview that dinosaurs are a major part of the world... Goodman Games has already done a fine job with Broncosaurus Rex. Instead, it's like this: Dinosaurs are in the MM. They are part of D&D. In Eberron, there is a *small* part of the world where dinosaurs have been incorporated into a culture. It's not even a big country, guys. The only point is that it's taken something from the MM and tried to give it a logical place in the world -- hey, if there are dinosaurs in the same space as civilized humanoids, this might happen -- as opposed to leaving them as random monsters. But for crying out loud, it's not Dinotopia (or Cretasus, for that matter).
* WotC has specifically said that they want all of the core books to apply to the world. This means that elves, dwarves, gnomes, drow, etc are all in the world. Obviously the existence of these races is hardly "original" -- duh, and here I thought I was being so innovative! What's different is HOW they are used in the world, and currently you've only got the vaguest hints about that. This goal is to let people who *like* elves know that there are elves around -- but you'll have to wait to see how they are different from elves in Forgotten Realms or Dragonlance (and they are).
* Just because I find the wording to be slightly odd, I'll note that the Inquisitive is not the only new PrC in the world, and certainly not the most unusual class -- it's just an example.
* Someone mentioned that this is clearly a big conspiracy because I'm related to Richard Baker. Um, if you think that everyone named "Baker" is related, I'm surprised that you're not hiding under a table to protect yourself from the big Smith conspiracy. It's a common name, guys. I'm exchanged about 2 words with Richard Baker, and that was after the search was over.
In conclusion, You've seen only the tip of the iceberg here, and WotC is saving the best for the future. It's not Castle Falkenstein. It's not Arcanum. It may not be something you'll like, and hey, that's OK with me... but I'll keep my fingers crossed and hope that it is.
Not so; they're all swords & sorcery with a twist, some more convincing than others. I find it easier to "buy" the twist Dark Sun has than Spelljammer. As I keep repeating to no avail, we haven't seen Eberron's twist yet, or the reason for existence of things such as lightning rails, but there will need to be one for players to accept it, because it doesn't just stick to standard S&S tropes as FR and GH do, just as there is one for the existence of the non-standard swords & sorcery stuff in Spelljammer. Additionally, there are varying degrees of convincing people that combining standard swords & sorcery fantasy D&D with dark future material or kobolds in space is a good idea, as evidenced perhaps by the different degrees of success of these settings.Rounser, I think you're now the one painting himself into a corner. The very existence of Spelljammer, Planescape, Dark Sun, and a variety of other campaign settings that date back to -- what, the mid-80s?-- show that D&D is not a swords and sorcery style fantasy game, at least not exclusively. I can't imagine a way to paint those as appropriate settings from a genre perspective, but dismiss out of hand that this will be.
Yep.I assume by self-referential, you're referring to the fact that the Riftwar series was, itself, based on the author's D&D campaign (which it was)?