D&D 5E (2024) WotC Should Make 5.5E Specific Setting

None of the places have to suffer. A nation could have multiple species in them.

In my cousin's setting the Rebellion were mostly Orcs and Tieflings who shared mistreatment by the Empire..
dividing up the species into 'kingdoms' i'd personally go with:
humans, tiefling and aasimar.
dwarves and goliaths.
orcs and halflings.
elves.
dragonborn.
gnomes.
 

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Forgotten Realms was the default in 5.0 baking much of it into core rules. But this is no longer the case in 5.5.

The 5.5 rules are decidedly setting agnostic. Meanwhile the new Forgotten Realms books show the setting enjoying the liberation from the needs of being a default. It celebrates the idiosyncratic weirdness that can happen in Forgotten Realms.

I still perceive a design goal of Forgotten Realms to be a kitchen sink. Its designers want to ensure that all the rules in the Players Handbook are true in the setting. But also there is lots of stuff that has nothing to do with the core rules.
Nothing was baked into the 5e core rules for Forgotten Realms. Like at all. When I look at elves, the subraces listed are not Gold and Moon, they are High and Wood. The gods listed are for the Realms, Eberron, Greyhawk, Non-human and more. Not just the Realms.
 
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Nothing was baked into the 5e core rules for Forgotten Realms. Like at all. When I look at elves, the subraces listed are not Gold and Moon, they are High and Wood. The gods listed are for the Realms, Eberron, Greyhawk, Non-human and more. Not just the Realms.
Even in 5.5, the assumption of the existence of Corellon is baked into the core rules. The 5.0 core rules were far, far, far worse about this kind inbaking.
 

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