...it's lying open on my table right now and i can assure you that it's very much a campaign setting despite also serving as an overlay; in fact it readily supports either playstyle or both...while the lore is more distilled than i'd've preferred on account of player-facing mechanics squeezed into the same sourcebook, its gazetteer runs about one hundred pages of labyrinth-specific locations and factions, plus another sixty pages of labyrinth-specific cosmology, pantheons, gamemaster-facing mechanics, and adventure seeds...I don’t think it is a setting, it’s the stuff that connects different settings, so you can go from one to the other. As the KS said
‘The Labyrinth Worldbook provides something new in 5E tabletop, a campaign overlay. It is a means to connect together as many existing campaign settings as you desire by adding the Labyrinth as a connecting layer and source of adventure.’
...i was disappointed that the labyrinth worldbook doesn't enjoy the same verbosity of the midgard worldbook, but it's still cut from the same template...
(from the tales of the valiant kickstarter: )
The 74-page Guide to the Labyrinth shares a first look at the Labyrinth setting by Wolfgang Baur and features dozens of campaign worlds written by backers from the Open Call. This is the default setting for the Tales of the Valiant system and is highly compatible with home campaigns worldwide.
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