Maxperson
Morkus from Orkus
It's not 5e, either. Or 4e that I've heard. Or 3e. Or 3.5e. No edition of D&D has done that to them.I agree.
Stripping dragonborn of their breath weapon so they would be identical to humans is not 5.5e
It's not 5e, either. Or 4e that I've heard. Or 3e. Or 3.5e. No edition of D&D has done that to them.I agree.
Stripping dragonborn of their breath weapon so they would be identical to humans is not 5.5e
An army of high elves with firebolt and other offensive cantrip would probably destroy them.Wut!? Not even PC species are well balanced. They certainly ain’t balanced for NPCs. I’m pretty sure AoE breath weapons that do more than enough damage to kill several enemy troops at once even if they are save beat a unit of dwarves with an extra hp apiece and the ability to sense tremors.
See.Wut!? Not even PC species are well balanced. They certainly ain’t balanced for NPCs. I’m pretty sure AoE breath weapons that do more than enough damage to kill several enemy troops at once even if they are save beat a unit of dwarves with an extra hp apiece and the ability to sense tremors.
I believe if you use CR calculations using the guidance in the 2014 DMG giving the basic warrior Dragonborn breath weapon pushes its CR up from 1/4 to over 1. This does not happen for other species abilities.
Maintaining Gygaxian humanocentrism or a futile attempt of a low magic frequency base.besides simplifying the overhead of running the game, i honestly question why you'd want NPCs to not have the same list of traits that their PC counterparts have?
In the mind of a scientist (animal behavioralist)? Maybe.is there really not a middle ground for species having their own distinctions between 'superficial aesthetic differences' and 'alien unknowable experience'?
| SPECIES | TYPICAL FEATURES |
| Aasimar * | Resist radiant-necrotic, Heal pro d4, Light, Fly 30 |
| Dragonborn * | Resist type, 15' cone Dex: 1d10 type |
| Dwarf * | Resist poison, Hit points +3, Tremorsense 60 |
| Elf * | Cantrip, Detect Magic, Misty Step, Resist charm, Immune sleep. |
| Gnome * | Save adv: Wis, Int, Cha Minor Illusion, Speak with Animals |
| Goliath | Frost: hit +1d6 cold, slow. Fire: hit +1d10 fire |
| . . . | |