WOTC sold?

Emiricol

Registered User
A friend just heard from a friend... and you know how that goes...

But he says WOTC got sold to two companies. One bought the card games, and that Games Workshop bought the RPG lines.

I have no way of confirming any of this, so if anyone can... please do...

Note that the recent layoffs would be consistent with a buyout, if the company was trying to improve its book value which is based on revenue-to-expenses ratios and such. But again - mere rumor.

Can anyone confirm?
 

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I'm sure we'll be among the first to know if it has indeed happened. I myself haven't heard anything. I'd keep your eye on gamingreport.com as they have a pretty tight connection with Ryan Dancey and he often knows these things before they happen.
 


:D With the current stress and strain regarding trolls overstaying their welcome, bear in mind that, if this thread is a troll, the folks here will probably rip you to pieces for starting a hideous rumor.

If you're not trollin', no worries. ;)

If it's true, that'll be a shame. Sure, monopolies aren't fun, but in a small hobby like this, having a large company controlling a lot of games makes it a lot easier to have a central focus. When WotC was at its height and in favor with lots of gamers, every gaming store (and many normal book stores) had RPG books, card games, dice, and all kinds of other gaming nifties. If WotC gets filleted like a nice sea bass on Iron Chef, then there might be a temporary falling off of the access games have to non-gamer folks.

If WotC was good at anything (heck, there were good at lots of things, but I digress), it was producing and marketing big hits. Everyone in the US knows about Pokemon, and probably a large number of people are familiar with Magic, the gateway game to RPGs for many. Here's hoping that, if a sell off does happen, whoever takes the reigns of the different games knows how to keep them in the public eye.
 

If I'm trolling, it's for someone who has some actual knowledge of what is going on. All I have is a rumor, albeit not one totally out of the realm of possibility, all things considered. (Note - he said the sale was happening in December, not right away).

But I figured this place would have someone who knew either way.
 

WOTC has been SOLD!





See, here's what happened...
Me, SHARK, Gygax, and Cook all got together and hatched this little scheme to destroy WotC and bring back TSR. We met in a little out of the way place at Gencon and that's where it all started. We've always been bitter since the buy out that supposedly "saved" D&D. All four of us wanted to restore D&D to its former "glory."

That's right.

Myself and Gygax, using our entrepreneur skills (I'm in Business Management/Entrepreneurship and he ran TSR) raised the capital for our venture.

SHARK provided the military support to cut communications and supplies and well as bully the Hasbro execs into signing the contract.

Cook came along with the idea because wants to create the 4th ed. that everybody seems to be talking about....I think he was our leak. Grrr...

So, no, WotC isn't creating a 4th edition. WE ARE!

AHA HA HA HA HA HA HA....



(I've had my moment...)

Ulrick
 

Well none of my telepathic senses smell troll coming from the original poster, but my nose thinks he's been standing next to some. Then again, I'm not picking up a great evil vibe of liars and manipulators...

Does anyone here have divine rank 21? I think that's enough to handle this search?
 

why would games workshop buy an RPG when theve so totally distanced themselves from them?

maybe they'll farm DnD off to Hogshead...
:D
 

creamsteak said:

Does anyone here have divine rank 21? I think that's enough to handle this search?

Eric, I think he's talking about you, o great loremaster. :D

Here's a feelgood post I also put over in the hackmaster thread. There were some arguments about how WotC isn't doing as good a job as it could've been. I suggest any more such complaints go into a different thread than this, though.

Anyway, on to the feelgoodness.

A few people have brought up the question as to why WotC doesn't release more small products, like single adventures and such, or little tiny products for all the dozens of niche groups of players (gnome barbarians, or just hundreds of random adventures, etc.). The problem is that doing so is a waste of their resources.

Thanks in some ways to Hasbro, and also to WotC execs being kinda smart, you can now buy core rulebooks and core adventures and core supplements in your average book store, and occasionally even in video game and computer stores. You might also see some of the big name, mass market books, like the Scarred Lands stuff from SSS. All of it is pretty straightforward, easy to get into, and flexible for a lot of different types of players. New players can go to these stores and get what they need, and be set for months of gaming.

Then the people who are already fans can go to game-specific hobby stores and pick up some of the wonderful adventures and supplements that can be harvested from the D20 crop. If Thoughts Could Kill probably is a little too specific for WotC to produce on its own, since the effort of marketing and distribute it might cost more than what profit they'd actually make from sales. But for Malhavoc, a small press company, the few sales they do get are much better. They're only having to pay a half dozen employees, while WotC has to support hundreds.

It costs a lot to print and distribute enough copies of an adventure or rulebook so that you can have one or two on the shelf in every Barnes & Noble, Books-a-Million, B. Dalton, and Waldenbooks. It costs significantly less to get one or two copies into all the hobby stores in the nation. Big chain bookstores outnumber the hobby stores probably 10 to 1 (or more). And, since devoted gamers aren't the main patrons of chain bookstores, it's a waste of materials to try to sell second-tier products there.

It makes much more sense, both for WotC itself, and for the gaming industry as a whole, to have less critical products be produced by those companies that can't afford the costs of releasing in all the big stores in the country. Sure, you can find a copy of Wild Spellcraft at my local Waldenbooks, but it's more likely to get bought by someone at Oxford Comics than it would be at a chain bookstore.

WotC is smart in their business strategy, and though it might make them seem a little less personal and not quite as "soul-ful" as small press companies, what they're doing is, overall, probably for the best of the gaming hobby. They've made a game that is easy to play, and easy to make your own (read Sagiro's storyhour and dare to tell me that there's no soul in 3e!). And most importantly they've spread the work around, making it easier to cover all the things we gamers want, while simultaneously giving chances to people who otherwise might never be successful in the gaming industry.

Thus to WotC I say, "Great job. We can worry about getting rid of the whole arcane-divine thing later. :)"
 

On one hand: Well, they just agreed to publish a new Dragonlance trilogy of novels (http://enworld.cyberstreet.com/news...ile=article&sid=2&mode=thread&order=0&thold=0) and announced a bunch of reprints and new novels into 2003 (http://enworld.cyberstreet.com/news...le=article&sid=33&mode=thread&order=0&thold=0).

On the other hand: There are some vague rumours about non-renewal of leases and novel-department accounts moving to Hasbro (http://enworld.cyberstreet.com/news...le=article&sid=38&mode=thread&order=0&thold=0).

All the news is centered on novels - they'll be retaining the novel lines at least, and these will be centered at Hasbro more than WotC. No rumours concerning RPGs, though.

Of course, this is all speculation. I don't believe anything more is going on than some reshuffling - and we already knew that was about to happen. It's very easy to put 2 and 2 together and come up with 5.
 
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