Scholar & Brutalman
First Post
(To moderators - not sure where to post this.)
I've only just read some of Robert Gutschera's (WotC_krg) Gleemax blog. He's a mathematician that's employed by Wizards R&D development. This is tangentially related to 4e - mostly he's talking about MtG - but I found these interesting both from the theory standpoint and from seeing how Wizards R&D tends to think about game balance.
The two Game Developers Conference Costing Talks (Part 1, Part 2) are all about working out costs for items/powers/units in a game. The second talk includes an interesting opinion about class vs point-build RPGs:
I've only just read some of Robert Gutschera's (WotC_krg) Gleemax blog. He's a mathematician that's employed by Wizards R&D development. This is tangentially related to 4e - mostly he's talking about MtG - but I found these interesting both from the theory standpoint and from seeing how Wizards R&D tends to think about game balance.
The two Game Developers Conference Costing Talks (Part 1, Part 2) are all about working out costs for items/powers/units in a game. The second talk includes an interesting opinion about class vs point-build RPGs:
Systems like Magic with a good balance between a) and b), so that you can mix and match colors or play with just a single color, are very appealing when done right. They are also very difficult to get right. Balancing a class-based RPG (where you are forced to play a single “color”) is hard enough; balancing a pure point-buy RPG (where you can put any card you like in your “deck”) is very difficult, and has arguably never been done successfully. These systems appear to offer great variety, but in practice tend to degenerate to a single viable character build.
Note that if it’s trivial to use multiple colors, or if different colors have nothing unique about them, you don’t have a color wheel (except maybe artistically). Also note that your players and your more junior designers will want to push in the direction of making it easier to use multiple colors, and letting each color have the cool things the other ones have. Don’t succumb.
Last edited:







