Scott_Rouse
Explorer
Azegoroth said:That said, Get back to work, you slackers! *cracks whip*![]()
I am on vacation hahahaha

Azegoroth said:That said, Get back to work, you slackers! *cracks whip*![]()
Scott_Rouse said:It is all relative. The 4e jump is still significant enough to warrant a new edition but what I was trying to convey is that there are core elements (like core d20 system rules) that make it different than the jump from 2nd to 3e.
SWSE is still D20 in certain ways but it is also not 3.0 or 3.5 in many others.
Does this make sense?
Scott_Rouse said:I am on vacation hahahaha![]()
Delta said:The "core d20 system" mechanics to me always looked mathematically equivalent to 1E AD&D. Feats were new and I liked those. But 4E's totally-new races, classes, BABs and saves, alignment and planes, and complete demolition of the spell/magic system is unlike anything I've seen in D&D since its inception.
Scott_Rouse said:So I went to talk to R&D for answers but they had just finished their latest playtest:
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I was told they were going to get barbecue for lunch (and the go to the comic book shop). I thought I could catch them in the parking lot.
I thought this was Andy Collins car but when I jumped inside it was full of Magic R&D.
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So I went back to the building to look for the answers but I had trouble with the door.
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Finally some one let me in the building and I headed to the second floor to see if someone in digital games might know the answer.
The place was empty.
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I think they were off playing Rock Band or Guitar Hero or something.
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I thought Events/Organized Play might know but they were at some team building off-site
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So I headed to the fourth floor (home of Brand)
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Legal was empty except for some guys caught downloading bootleg PDFs.
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So I went to the executive offices:
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But they were empty too (sort of)
Everyone in Brand was busy
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So I just could not get an answers to your questions.
Seriously though more will be revealed soon.
Check out D&D Insider on Friday for some scoopy goodness
Happy Holidays![]()
Scott_Rouse said:So I went to talk to R&D for answers but they had just finished their latest playtest..........<snipped for brevity>.......Happy Holidays![]()
GSHamster said:Does D&D use the same Design/Development split-team model that Magic uses?
It's always struck me as a good model for developing games, and it seems fairly successful for Magic, and I was wondering if the D&D team uses the same model.
Can anyone tell me how responding constructively results in making a post funny where not being constructive then removes the humor potential?Kraydak said:His post would have been funny if he had responded constructively to the worries laid out earlier in the thread.