WotC's Nathan Stewart: "Story, Story, Story"; and IS D&D a Tabletop Game?

Forbes spoke to WotC's Brand Director & Executive Producer for Dungeons & Dragons, who talked about the 5th Edition launch and his vision for D&D's future. The interview is fairly interesting - it confirms or repeats some information we already know, and also delves a little into the topic of D&D as a wider brand, rather than as a tabletop roleplaying game.

Forbes spoke to WotC's Brand Director & Executive Producer for Dungeons & Dragons, who talked about the 5th Edition launch and his vision for D&D's future. The interview is fairly interesting - it confirms or repeats some information we already know, and also delves a little into the topic of D&D as a wider brand, rather than as a tabletop roleplaying game.

In the interview, he reiterates previous statements that this is the biggest D&D launch ever, in terms of both money and units sold.

[lq]We are story, story, story. The story drives everything.[/lq]

He repeats WoTC's emphasis on storylines, confirming the 1-2 stories per year philosphy. "We are story, story, story. The story drives everything. The need for new rules, the new races, new classes is just based on what’s going to really make this adventure, this story, this kind kind of theme happen." He goes on to say that "We’re not interested in putting out more books for books’ sake... there’s zero plans for a Player’s Handbook 2 any time on the horizon."

As for settings, he confirms that "we’re going to stay in the Forgotten Realms for the foreseeable future." That'll disappoint some folks, I'm sure, but it is their biggest setting, commercially.

Stewart is not "a hundred percent comfortable" with the status of digital tools because he felt like "we took a great step backwards."

[lq]Dungeons and Dragons stopped being a tabletop game years or decades ago. [/lq]

His thoughts on D&D's identity are interesting, too. He mentions that "Dungeons and Dragons stopped being a tabletop game years or decades ago". I'm not sure what that means. His view for the future of the brand includes video games, movies, action figures, and more: "This is no secret for anyone here, but the big thing I want to see is just a triple-A RPG video game. I want to see Baldur’s Gate 3, I want to see a huge open-world RPG. I would love movies about Dungeons and Dragons, or better yet, serialized entertainment where we’re doing seasons of D&D stories and things like Forgotten Realms action figures… of course I’d love that, I’m the biggest geek there is. But at the end of the day, the game’s what we’re missing in the portfolio."

You can read the full interview here.
 

log in or register to remove this ad

Dausuul

Legend
If anything, adaptations are behind the curve: never, ever live up to the book, even when decent.
I never said anything about living up to the book. The standard is "not crap." Adaptations of good works, in my experience, have a significantly better rate of being not crap than non-adaptations; even if the movie-makers mangle it badly, there is at least a good storyline underneath it all.

And we don't have much to judge on, other than the fact that a major studio, with a successful producer (LEGO Movie!!) putting years of work into it: the previous efforts were low budget amateurs at work, so set no precedent.
In the absence of anything to judge on, Sturgeon's Law rules. Major studios produce crap all the time. The amount of money lavished on a movie does not change its odds of being crap; it merely determines the level of turd-polishing applied.

I agree that the LEGO producer is a good sign; but he's canceled out by the Wrath of the Titans screenwriter.
 

log in or register to remove this ad

"Crap" is a broad definition and pretty non-specific. Plus subjective.
I have a friend who hated most of the Marvel movies. A lot of people liked Batman vs Superman. The Bay Transformers movies made a *lot* of money. Lots of people enjoy watching bad movies.
It's a studio made film, not an indie art house darling. It's never going to be good. Being "art" isn't on the table. It's not going to win Amy award.
But it could be fun. Enjoyable. A decent popcorn flick.
 

Parmandur

Book-Friend
I never said anything about living up to the book. The standard is "not crap." Adaptations of good works, in my experience, have a significantly better rate of being not crap than non-adaptations; even if the movie-makers mangle it badly, there is at least a good storyline underneath it all.


In the absence of anything to judge on, Sturgeon's Law rules. Major studios produce crap all the time. The amount of money lavished on a movie does not change its odds of being crap; it merely determines the level of turd-polishing applied.

I agree that the LEGO producer is a good sign; but he's canceled out by the Wrath of the Titans screenwriter.


Even by that nebulous standard pulled out of thin air by a hack writer, I would say 95% of adaptations are crap if 90% of everything normally is crap: seriously, non-adaptations are more likely to have redeeming qualities than unoriginal work.
 

Parmandur

Book-Friend
"Crap" is a broad definition and pretty non-specific. Plus subjective.
I have a friend who hated most of the Marvel movies. A lot of people liked Batman vs Superman. The Bay Transformers movies made a *lot* of money. Lots of people enjoy watching bad movies.
It's a studio made film, not an indie art house darling. It's never going to be good. Being "art" isn't on the table. It's not going to win Amy award.
But it could be fun. Enjoyable. A decent popcorn flick.


It could even be a fairly terrible popcorn movie, and make a big impact on the hobby.

But seriously, LEGO Movie is the best use of Plato in film since the 80's: good is always on the table.

But we have no idea of the table yet, it could go any which way. But it will not be Sweetpea incompetence, at least.
 

Mercule

Adventurer
So I'm kind of getting frustrated. I don't give fig about any other D&D books until they do a FRCG and full proper map of Faerun.
This is funny and shows just how hard it is to please the fan base.

I am so bloody sick of the Realms. I could happily live out the remainder of my life without seeing another reference to it. I already refuse to buy any product that leans heavily on the IP -- so, just having Volo's name on the cover made that product unworthy of consideration, to me. I'm about to the point where even as much Realms content as Curse of Strahd had is going to disqualify it.

So, on one hand, they have folks like you who really just want some "real" Realms material. On the other, they have folks like me who just want one book completely free of even one Realms word.
 

SkidAce

Legend
Supporter
And then there are the 99% of the remaining of us, somewhere in the middle.*


* Volo's is a good book regardless.
 


gyor

Legend
"Crap" is a broad definition and pretty non-specific. Plus subjective.
I have a friend who hated most of the Marvel movies. A lot of people liked Batman vs Superman. The Bay Transformers movies made a *lot* of money. Lots of people enjoy watching bad movies.
It's a studio made film, not an indie art house darling. It's never going to be good. Being "art" isn't on the table. It's not going to win Amy award.
But it could be fun. Enjoyable. A decent popcorn flick.

The Michael Bay movies were not bad movies, they were great, people bash Michael Bay way too much.

He took a movie that I thought could never translate to the movie screen without massive suckage, and he made it fun, action filled, and funny, with interesting and likable characters.

I'd love it if Michael Bay had been picked to made the D&D movie. Yeah that's right, get you pitch forks and light your torches, I said it.
 

Corpsetaker

First Post
I firmly believe the D&D will fall into the realm of the forgotten. It's not going to bad, but it's not going to be good either. It will just fade away into the background and essentially become forgotten.

Now if the movie has anything to do with Acquisitions Inc then I think it will crash in a fiery ball of death.
 


Remove ads

Remove ads

Top