IanB
First Post
DMG2 also introduces the concept of companion creatures.
Basically, a character that you can play in addition to your regular PC. But they they use stat blocks similar to monsters, so they're not as complicated.
I prefer this solution, partly because it hearkens back to AD&D so well, where you might have 2-3 real characters running around with a whole menagerie of war dogs, henchmen, and hirelings.