buzz
Adventurer
There's a heavy social element to tabletop RPG'ing. Add the social hierarchy that has been implied (or flat-out mandated) by so many RPGs over the years, and mix in a liberal dose of geek social fallacies, and you've got a recipe for disaster.Elf Witch said:I have to say this though why is it gaming can bring out the weirdness in people?
I mean, you've got a hobby that appeals to a lot of people who may not be the most socially adept* and then thrusts them into a highly social situation... and their only guidance are bad RPG texts that says stuff like "The GM is god!" How can things *not* go wrong.

* No offense; I include my self here.