iserith
Magic Wordsmith
Bias on the part of the DM when it comes to achieving the goals of play - that is, contributing to everyone's good time and helping to create an exciting, memorable story as a result of play - is no vice in my opinion. After all, that's how you "win" at D&D according to the Basic Rules.
Having said that, if I'm going to choose to use a mechanic or roll a die, I'm going to abide by the results. The rules serve the DM, not the other way around, and are only brought into play at the DM's discretion. If I'd rather a particular result occur - which is fully within the DM's purview - then I'm just going to say said result occurs without bringing mechanics or dice into play.
With regard to hit points specifically, once a fight kicks off where there is an uncertain outcome in my view, I establish the monsters' hit points. That number changes depending on the damage they take or healing they receive and I do not adjust that number up or down for any other reason. If a fight kicks off where there is a certain outcome, then I don't need to establish the monsters' hit points. I can just say what happens.
Having said that, if I'm going to choose to use a mechanic or roll a die, I'm going to abide by the results. The rules serve the DM, not the other way around, and are only brought into play at the DM's discretion. If I'd rather a particular result occur - which is fully within the DM's purview - then I'm just going to say said result occurs without bringing mechanics or dice into play.
With regard to hit points specifically, once a fight kicks off where there is an uncertain outcome in my view, I establish the monsters' hit points. That number changes depending on the damage they take or healing they receive and I do not adjust that number up or down for any other reason. If a fight kicks off where there is a certain outcome, then I don't need to establish the monsters' hit points. I can just say what happens.
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