Reynard said:
You all do realize that there is more than enough opportunity for "adventure" in this supposedly mundane world, don't you?
I do, and it's not what you think it to be.
I mean, between military life, things like the Peace Corps, and various field academics, you can have adventure and *still* have the comforts of the modern world.
You too can serve the corrupt, ruling elite of the world by joining these institutions. Excuse me for not wanting to be part of some wanna-be Evil Overlord's Legions of Terror or Trusted Lieutenants.
Willing to give up safety and cleanliness?
That's easy enough. Lose your income and get evicted. It just happened to the younger sister of one of my people, and she's got a baby to feed- in rural Iowa.
Hell, there are still lots of mercenaries, pirates, and underworld types out there today.
See above about membership in an institution; illegal as it is, the result is the same.
Want to be a "good guy"? Try being a cop, or a combat medic/EMT, or a Search and Rescure specialist.
You don't make it to the top or stick with it until retirement and remain a "good guy". Not in those professions, or in any of the others you listed, because they are intertwined with the political establishment in all nations and they are either evil and corrupt to the core or well on their way.
maybe its that you want to break new ground, explore new territories. Well, just because something is on a map doesn't mean it has been thoroughly explored. How many millions of square acres are essentially uninhabited in the american midwest or Canad? How much of the vast jungles and forests and mountains of south America have truly been explored?
It doesn't matter unless it's either profitable or expedient to do so, and right now it's neither; until either happens, those with the power to control such things hamstring all such activities.
I mean, really, if you are willing to say you'll drop everything to go to some fantasy world, what is keeping you from dropping everything *right now*, turning off you computer, throwing some clothes in a duffle bag, and heading out the door. yeah, maybe you'll have to fight for your life and for a living, but I'll bet you'll have one hell of an interesting life.
I have one woman to guard (because I owe her my life), another to destroy (because she tried to take it) and a third to find (because I own my mother a debt that I can only pay forward, via giving her grandchildren). Until the first is out of my hands, the second is six feet under and the third bears my heir I am stuck here. This life is as interesting as I can stand, and it's not going to get any better any time soon.
that's what this is about, isn't it? People want to go off to "fantasy land" because their lives are mundane and oppressive and however much they may love theirwife/husband/kids/dog/whatever, they just want *something* to happen to them that sets them apart from everyone else.
How about a life where all paths to prosperity and all means of serving one's fellow men are not bound to serving the corrupt, evil ruling/owning class that's destroying the planet that we all live on while feeding the masses mind-numbing propaganda at the same time? We live in Huxley's Brave New World, and there is no way out now that doesn't involve a goodly amount of fire, pain and massive slaughter across the board. I just hope it does happen before the military contractors get their wish and finish work on the HK drones; once the establishment has a robot army it's over for the rest of us- we haven't any super-human pretty boy mecha pilots to save our collective asses.
See, the thing is that in movies and books, the protagonists don't have a life like an RPG campaign character. In a book or movie the character usually works through a single event/challenge/crisis and returns, though changed, to the status quo. the RPG character never gets a break. Every week there is a new orc horde or evil wizard or mad cultists to kill. No rest. No time for love or life. Sure, you get drunk at night at the tavern before heading to the local temple to get sewn up before heading back down to the Caves of Infinite Goblins, but that is not rest or relaxation: it is escapism. Which brings us back to the point of why people escape -- because they don't like their lives. Now, at this point, after many scars and many battles and losing so many friends, if a wizard appeared to you and said "You can go to a world that is quiet and warm, and yes you will be human and mortal so you will suffer some pain, but you will also feel joy and happiness." Do you go then?
At least I control every aspect of my life, and not just whether or not to prostrate myself before my Neo-Guilded Age corporate masters today or tomorrow. It may be nasty, brutish and short; it's still mine, and I am no one's bitch.