Yes. And I even questioned why one would use the system for the desired game. I don't think it is a good way to get the desired result, effectively making extra work, and all.
BUT (there's always a but) - I can imagine a fantasy novel. It has monsters and spellcasters and all the skills and all the things that signal "D&D" to me. But... no fight ever breaks out in the novel
If one can write a story that screams "D&D!!!1!!!one!" to the reader, but just doesn't happen to have anyone getting stabbed with a sword... then we can play that story, too. And that story would still be fully flavorful D&D.
I argue that it is hard to do that well with the D&D engine. But, I don't deny that it could be done.
Unilaterally deciding what is, and is not D&D is gatekeeping. Sorry. You are putting up a barrier between Them and US, D&D and not-D&D. That is the very core of gatekeeping - setting up fences around things, and declaring who is in, and who is out. The fact that you feel it is warranted is beside the point.
I can’t say this would be a case Of gatekeeping. It’s not what the game was created or designed for. And 99.999% of players want it, if not more. Is it a game. Yes. D&D, I think not. I would just read what the creators think about that if one disagrees. They made it. And I have read alot of what the game designers goals were over the years.
again still very curious of the adventure the OP has in mind.
i would like to know what is Not d&d with that type of thinking.
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