abirdcall
(she/her)
That seems a little extreme, and One True Way. How about you leave some space for people to play in ways you don't, hm?
The rules are a tool. Folks can use them lots of ways, and we shouldn't go branding them with "Not Our Game" just for that.
I didn't say they can't play any way that they want.
Just that if one of the pillars of the game is missing then it is no longer that game anymore.
At some point it is a different game. My criteria for that is based on personal expectation. If someone invites me to a game of 5e and when I sit down I feel duped then I consider that a different game.
I'm not sure what a game with no exploration would even be like, but to me, it wouldn't be 5e.
Surely you agree that at some point if you change it enough it becomes a different game right? Where we draw that line may differ. I like my criteria. I think the pillars are fundamental (why they are called pillars, they are the structure of the game).