Azzy
ᚳᚣᚾᛖᚹᚢᛚᚠ (He/Him)
Not anything that divergent, probably: casting Psionics Spells with Slots.
The DMG has a spell point option, so we're back there if we choose.
Not anything that divergent, probably: casting Psionics Spells with Slots.
Who cares?1e presented psionics from the very beginning, it provided more than a few monsters with psionic powers that would only matter if there were a psionic PC in the group (as well as a few with psionic blast, as well), the odd magic item that interacted with psionics.
And, while it was unlikely a given character would be psionics, it was similarly unlikely that a given character would have an 18 stat, let alone, say, % STR (never mind 18/00, specifically), quite a lot of magic items were pretty rare according to the tables, too, but that doesn't mean they weren't in the game. 1e was presented as a game you'd play a lot (including rolling up a lot of new characters at 1st level, after the previous one had died, at 1st level), so an expectation that the rarer stuff'd come up, eventually, is pretty fair.
5e hasn't put psionics in print, yet, but it has at least been in the theoretical development pipe-line, just for a really long time - a bit longer than the now-in-print Artificer was, IIRC. Still, seeing the pipe-line is something.
And, if we're being fair (and, I know, why start now), whether you compare it to glacial-pace-of-release 1e, which had psionics from the very first book, or fast-pace of release 4e which had it 2 years in, 5 years is more than both 0 and 2.
5e has taken the longest to get psionics into print.
It's not even close.
So, who gives a crap how long it takes to get the rules out there, so long as they are still working on the system?
1e psionics was a bizarre, downright aberrant sub-system, generally regarded as broken even by the loose standards of the day. Level ended up having virtually no bearing on it, for instance, which is weird and meant a low-level psionic could conceivably take on enemies otherwise way out of his league. Psionic combat proceeded in segments (so 10 rounds of psionic combat in one round), so when it happened, it effectively put the normal combat on hold, and it used the kind of matrix-lookup guess-what-the-other-guy's-going-to-do resolution that I always found very frustrating.I would like to know how well 1E psionics worked for those that used them. Everyone I know looked at them and went “not in my game”. We dabbled in them at one point and rejected them.
Which is actually kinda a good early example of implementing an opt-in option. The way psionic combat was designed, only psionics participated, so if you didn't use psionics for your players, the psionics of monsters had no impact. (The Psionic Blast, of course, did, but it used saving throws when used on non-psionics, like most supernatural attacks.)And they are in the monster manuals. Critters Are statted with them. We just ignored their psionic abilities.
Everyone waiting to use those rules, obviously, cares that they can't do so yet.So, who gives a crap how long it takes to get the rules out there, so long as they are still working on the system?
Campaigns where psionics is a major plot point/world feature and have been waiting to incorporate integrated rules?
I mean, yes, I have house ruled psionics in because I could not wait, but I was hoping it would show up sooner than later this time.
/snip
Everyone waiting to use those rules, obviously, cares that they can't do so yet.
It's really getting past the point that it's valid to complain that it's taking too long for the Psion & Warlord &c, and to the point where it's valid to complain that they - and the fans who wanted them - have simply been excluded, outright.
I enjoy the feeling of you condescending fans of D&D psionics like myself, it really makes me want to play 5e as the edition that embraces all editions.Yeah, I'm not really buying it. I mean, we're talking about a really, REALLY small subset of the gaming population by this point. The only setting that needs psionics is Dark Sun, and, unless you played the 4e version, has been out of print longer than most players have been alive. I get wanting it, but, seriously?
You mean apart from Mike Mearls creating a mock-up Warlord subclass for the Fighter in one of his streams last year?Hrm, there have been UA articles on psionics every year. EVERY year. So, complaints that they're being "excluded" can be safely ignored. Warlord fans? Yup, they've been excluded since, not only do we not have ANY UA articles, Warlords, other than the most recent poll, weren't even mentioned by WotC for the past 5 years....and warlord fans who have not had any dev support.
I enjoy the feeling of you condescending fans of D&D psionics like myself, it really makes me want to play 5e as the edition that embraces all editions.
You mean apart from Mike Mearls creating a mock-up Warlord subclass for the Fighter in one of his streams last year?