Your party is in a position to rest for 1 hour after every fight? Wow. Your DM is a lot more laid-back than I am.1 time per short rest means really once per fight.
3 uses per long rest is a little more artificial than 1 per short. Which sounds better?
- I've levitated three times today. And no, I'm sure I won't be able to do it again until tomorrow.
- Man, levitating just takes it out of me. Let me catch my breath...
Your party is in a position to rest for 1 hour after every fight? Wow. Your DM is a lot more laid-back than I am.
My own experience is that the party rarely gets a chance for more than 3 meaningful short rests in a day (where by "meaningful" I mean "in between two combats"). So 3/long rest is almost always better than 1/short rest.
The exception would be an ability that is primarily used outside of combat, such that the potential to do it 12+ times per day is useful.
These PCs are out-of-combat for three or fewer hours per day!? Are they in the middle of a world war or something? In the LotR movies, I think a good 24 hours or so was the minimum amount of time between fights. Let's not forget the trek across Rohan!Your party is in a position to rest for 1 hour after every fight? Wow. Your DM is a lot more laid-back than I am.
My own experience is that the party rarely gets a chance for more than 3 meaningful short rests in a day (where by "meaningful" I mean "in between two combats").
You must have been watching some different movies from the ones I did. After the battle with the cave troll in Balin's Tomb, I don't recall the Fellowship telling the Balrog, "Hey, chill for an hour, okay? We need to get some hit points back before the boss fight."These PCs are out-of-combat for three or fewer hours per day!? Are they in the middle of a world war or something? In the LotR movies, I think a good 24 hours or so was the minimum amount of time between fights. Let's not forget the trek across Rohan!
To me it seems arbitrary, short-rest abilities just seem to be standing up and saying "check me out, I'm NOT Vancian!" What sort of narrative is made sense of by waiting an hour instead of 8?That said, I think there are a lot of abilities that make more narritive sense with short rest.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.