Getting the quality of Dungeons of Doom isn't a problem (thanks for the reference). Cartographer Ed Bourelle does do decent work, but his drawings are digital while mine will be by hand, making any comparison difficult (being unrelated styles). If you meant you wanted the complexity and entertainment values of the maps to be comperable, then I think you'll be pleasantly suprised.
I had considered drawing maps of common buildings, but the general response seems to be that the smaller buildings are not something most gamers will want. Small buildings are rarely important enough to deserve a floorplan, and if they are needed the GM can whip up their own quickly without needing them pre-generated. I happen to like drawing the common buildings of a fantasy culture, it adds "flavor" to the game when you know how people live their daily lives. If enough people show an interest, then I'll definitely add this to the list of drawings I'll make.
I recently worked out a deal with a very talented individual who will be taking care of the digital half of this project, and he has some fantastic ideas about how we're going to make the product customizeable to individual GM's.
The first product looks like it's going to be in .pdf form, and it's in progress now, I'll try to have it out by sometime in late Spring/early Summer.
As an afterthought: The Island map I used as an example was a piece I did for an art gallery showing, it was never intended to be labeled or used in a game. My scans were rough, but intended for illustration of the styles I plan on using only.
Please keep the ideas (and support) coming! Keep me out of the pit that is Page 2

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