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[WoW] Roleplaying ?

Thanee

First Post
The game is running since a few days now, and I'd like to ask, how accepted Blizzard's RP policy is now.

Do people roleplay on the RP servers?
Are the General chats still full of OOC talk (how do I do this quest? where do I find that?)?
Are GMs around?
Do GMs play the roles of NPCs sometimes?
Do the GMs actually tell players to adhere to the RP policy (or go to a Standard server)?

What are your experiences?

Bye
Thanee
 

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To be honest, I don't really see any major "hubs" where players gather around enough for roleplaying to be meaningful. Most folks are off doing their own thing, and often don't talk to anyone unless they need some help or information.

I read that there were supposed to be taverns where players could while away time playing cards and other mini-games while they schmooze. Maybe I'm just too low level (11th), but I'm just seeing the community aspect to WoW.
 

The thing about roleplaying in an MMO is that it's really hard to do where there's 30 people all running around the same area completing quests.

If you play during off-peak hours, or I imagine in a couple of months when things smooth out, then you see a lot more roleplaying as characters out on their own encounter other lone characters.
 

Heh--people have different ideas of what constitutes OOC, apparently. I think it's entirely in-character to ask questions about quests, and as long as the questions and answers don't involve game terminology ("What lvl for Wailing Caverns?" is a no-no), it's fine by me.

In fact, I prefer the general chat be used for this. I get thoroughly sick of the "All Hail the Earthmother!" type posts in general. C'mon, guys: you're broadcasting this to everyone within a countywide basis. It's not realistic. If you want to say stuff like that, there's a "say" command which transmits it only to the nearby people. I'd rather people keep the general channel free for practical questions and advice.

That said, I'd love there to be some sort of social hub-type place; that'd be really neat. So far, the game is much more of a theme park than a tavern: the incentive is to interact with the environment, not with the other players.

Daniel
 


I've found a fair amount of roleplaying going on in Silver Hand, especially in and around the inns, which are a focal point of the game. There's some vaguely creepy romance stuff going on in the Stoutlager Inn in Thelsamar on a regular basis, for instance. (I say vaguely creepy because apparently one of the parties had something Very Bad happen to them in Lordaeron when the Scourge arrived, which raises the whole spectre, shall we say, of necrophilia.)
 
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