Wraith's Whispers - CoSQ (Update: 4/5/04)

Session 9.5 - Log 1

Drena Najul was a very long way from home. She sat atop her horse, contemplating the valley below her. Her companion’s horse protested the pause, but Navar was able to calm his steed down with a soft whisper. Drena knew that beyond this small canyon and the fields barely visible on the other side was the final approach to the ruins of Tethyamar. There in the ruins she was hoping to finally catch up with her quarry.

The Red Wizard that she knew only as Lurkhaus’ last known location was the ruins of Tethyamar. She could tell she was getting close, but now was not the time to become hasty and let her mark slip through her fingers. She swiveled to turn her masked visage toward Navar. Her voice was clear despite the enchanted mask that fully covered her face, “We are getting close now, be on the look out.”

Navar was quiet as usual. The large man nodded then looked around, as if to show he was taking her recommendation seriously. It was not an order, for though Drena was a Rashemi Witch, she was not truly a member of the Ethran or Hathran so carried none of the authority of either. Even if she had been, anything she would say to Navar would be merely suggestion anyways. One did not order a scarred berserker around, regardless of how high in the Rashemi social structure you are. It just is not good for one’s health.

Navar and Drena had been traveling together for a very long ways. When she had been asked to undertake this assignment, she knew it would be some time before she would see her beloved homeland again, but that was a price she was willing to pay. Her village Othlor had chosen her to undertake this quest in the name of the goddess of magic. With all the Hathran that could have been chosen, the Othlor had instead chosen her. Many whispered that she would fail. Drena was going to enjoy proving them wrong.

The sharp cry of her rashemi falcon familiar snapped Drena from her memories. She looked up to see the bird circling ahead. She and Navar were soon able to make out what had the bird upset. A battleground loomed before them. Between massive, limestone rocks there lay several rotting bodies. Some of the massive rocks were charred from magical fire. The smell of the dead was unmistakable.

Navar dismounted quickly. Even though the wind here was enough to chill Drena to the bone at times even through her flowing robes and cloak, the berserker preferred to go without sleeves and with only the thinnest of vests covering his torso. The shapes of many different runes covered most of the visible skin. Drena had long ago stopped trying to understand why it was Navar chose to carve his own skin into magical runes. It worked for him, and for her that was good enough.

Navar knelt by one of the bodies and frowned, “Been dead at least a week.”

Drena nodded, “Have the been searched?”

Navar nodded and point to some cut strings hanging off one corpse’s belt. “Aye… thoroughly.”

Drena nodded and glanced up as she felt her familiar tugging at her thoughts. The small hawk swooped in, letting out the ear-piercing shriek it was famous for before landing atop her outstretched forearm. “Yes my little friend?” She nodded once then a second time and glanced up along the ridgeline.

Navar followed her gaze but saw nothing. “What is it?” He rose to his feet and slipped his sword from its scabbard.

“Ruins… up there.” Drena pointed then turned her horse to pick through the rocks in that direction.

Navar blinked and narrowed his eyes, staring at where she had indicated. He could not see any ruins, but that did not mean a thing. He had been proven time and again that the bird could see well better than him. He quickly slipped up into his saddle and followed Drena toward the ruins.

The old tower was half destroyed. Only a single door remained, and half the original outer wall. The two companions dismounted and slipped into the ruin and looked around. Drena cast as soft incantation then started to scan her surroundings. She point at one pile of rubble. “There… a trap-door.”

Navar looked down and nodded. Yes, there was some sort of trap door hidden down there. He began to move the rubble blocking the trapdoor, quickly revealing it. He glanced up at her, “Ready?”

The ivory white and painted mask hid her features, but he could see her eyes were focused and ready. When she nodded, the plumes of feathers off either side of the mask bobbed gently. Navar pulled and the ancient trap door opened with a groan. Air sucked into the ancient shaft below. It had been a long time since the trap door had been opened. Drena looked down at Navar, “After you.”

Navar nodded and slid down the ladder leading down the shaft. Once below he lit a torch, illuminating a small corridor ending in a door. Drena slipped down behind him and then moved around to examine the door. Navar stepped forward after she studied it a few moments and grasped the handle. He pulled the door open and held his sword at the ready.

Beyond was a small well kept storeroom. Drena blinked and shook her head. There was not a bit of ancient dust on the boxes in side. There was no rubble and no ancient cobwebs. Navar too frowned, something was definitely not right. He began to step forward, but Drena laid a hand on his shoulder. “Wait.” She moved to beside him and rubbed a hand along the doorway. Faintly they could make out a soft glow coming from the doorframe.

When Navar saw it he took a half step back. The berserker snarled an ancient Rashemi curse and held his sword hilt tighter.

Drena muttered a few arcane words and the glow of the enchantment flared in her vision. There was definitely a small amount of magic on the doorway. She waited and concentrated till she could see the ebb and flow of the magical aura. The pattern was distinctive. It was some form of transmutation magic. She thought through the list of possible uses until it struck her. “Teleportation.”

Navar growled, “Or a trap more likely.”

Drena nodded, “Aye, one way to be sure.” She laid a single hand on the berserker and softly cast a fairly complex little spell. Space warped around the two, and when things came back into focus they were standing in the middle of the storeroom.

Navar frowned even further. “Thanks… I think.” He cocked his head to one side. “Do you hear what I am hearing?” From a small doorway with a staircase on the otherside leading up and out of the storeroom could definitely be heard sounds drifting in from above.

Drena looked worried. “A bar room?” She pointed at a few of the crates, “Open some of those.” She started working on some of the stored supplies while Navar worked on a crate or two.

“All fresh supplies as far as I can tell,” Navar told her after opening a few crates.

Drena nodded, “Lets find out what is going on.” She walked up the stairs quickly. Navar followed, slipping his sword away at the last moment. The stairs led into a fairly comfortable common room of a tavern. The front doors of the tavern were hanging wide open, and people could be seen moving along a street outside.

A barmaid approached them and smiled asking, “Care for anything to drink?” Drena stared at her a moment, started to speak but was cut off.

“Welcome!” The bartender raised his hands in greeting. “Welcome to my tavern… you must have come in from the gate below.

Navar scanned the room. Besides the barmaid and bartender, there were four other fellows in the bar as well.

Drena looked at the bartender and nodded, stepping to the bar. Navar stepped up beside her. Drena spoke softly, “Yes, we did. Can you tell me where we are?”

The bartender smiled, “Why you are in Waterdeep! The City of Splendors!” He smiled.

The barmaid slid up beside him behind the bar and asked again, “So care for a drink?”

Drena nodded slowly and muttered something about wine. All she could think about over and over again where the words the bartender had just uttered. She was so close to her target, now she was in Waterdeep? She growled, “Waterdeep?” Shaking her head she let herself just get mad, “Waterdeep?” Her voice raised and she slammed one hand down, “Damn it!”

The bartender chuckled, “Not where you wanted to be?”

Navar nodded to the barmaid, “You have jhuild?” The barmaid nodded and slipped into a back room. Navar knew he would only be getting the exported version of jhuild. The Rashemi berserkers where known for their drinking, and many an outsider who thought they knew what they were getting into challenged a Rashemi warrior to a jhuild drinking contest only to later learn that they had only ever been drinking some watered down version of jhuild.

Drena shook her head quickly, “No, only a few thousand miles from where I wish to be. Can the gate be used to go the other way?”

The bartender nodded, “Aye, the gate goes several places: Thaymount, mountains near Dagger Falls, an island in the middle of the Sea of Fallen Stars, and a few others.”

Drena nodded, “How do you get back through?”

The bartender leaned in and whispered, “Gotta have a key gem.”

Drena nodded, “And I would get one…?”

The barmaid set two drinks in front of them and hearing what they were talking about she smiled and chirped, “We sell them.”

The bartender frowned at the girl then looked back to Drena, “I take it you want one? Where to?”

Drena nodded, “Aye… the mountains near Dagger Falls.” She sipped the wine and looked over to watch Navar consume all of the jhuild in a long draw from his mug.

He grimaced a little and frowned. He lifted the mug and looked into it, then shook his head a little, trying to clear it. Drena thought that may the berserker had been away from his homeland too long if the cheap jhuild they would serve her had any effect on him. Her thoughts were interrupted when the barmaid set a large gem on the table. “There you go.” They haggled over price and once payment was made Drena picked up the gem.

That is odd, she thought. The gem does not have the feel of an enchanted item. She began the incantation of a simple magic detection spell.

That was when everything seemed to move at once. The bartender seemed to pull a pair of swords from out of nothingness and slid over the bar top at Navar. The barmaid stepped back a step and began to cast her own spell. The four other men in the room all leapt from their seats and seemed to pull swords from thin air.

Drena leapt up as several small globes of energy slammed into from the barmaid’s outstretched hand. Catching the edge of the bar, Drena vaulted over and landed beside the barmaid, her own spell already slipping from her lips. Her hands raised and she opened her mouth, calling out in a clear voice. It sounded like a hawk’s cry, and her familiar lent its voice to the call. Ahead of her a cone of destruction appeared as the sound flowed forward. Glasses shattered, wood splintered, the barmaid staggered a few steps, pummeled this direction and that, the bartender also stumbled, caught in one portion of the deadly cone of sound.

Navar was on his feet; though shaky he had his sword out in no time. Anger flashed in the berserker’s eyes and he leapt at his foes with reckless abandon. The four thugs and the bartender all come at him. Metal clanged off metal, and in the middle stood the loan berserker, crying out in anger and slashing out as fast as he could twist his form around.

The bartender was obviously an expert fighter. He was able to wound Navar multiple times, but nothing seemed to phase the berserker, his rage now fully overtaking him.

The barmaid turned on Drena. Stepping back she cast another spell, lightning ripping from her hands to course through the young witch. Drena was able to sidestep the worst of the attack, but she knew she could not take much more.

Drena quickly cast up a shroud of invisibility around herself and tumbled back over the bar and away from the fight. The barmaid narrowed her eyes and searched for where Drena could have gone. Not seeing the witch, she began to cast something else at Navar.

Drena was not about to flee though. She backed into a corner then focused on the far corner. Again she cast a spell, this time her cry was clear to all. It slipped forth like a small sound that seemed to streak across the room. When the sound hit the far corner it erupted into a barrage of sonic energy. Sound waves rocked almost the entire room, sparing only Drena.

Navar stumbled under the onslaught but stayed standing. The barmaid cried out in pain, grabbed her head and fell to the ground with blood flowing freely from between her fingers. She was dead before she came fully to a stop on the hard floor. All four of the thugs stumbled and fell dead, the bones crushed from the sonic energy.

The bartender was the only other one left standing. He stumbled forward, dropped one sword and grabbed Navar by the shoulder. Blood flowed freely from the man’s ears, noise and mouth as he drove his sword deep into Navar’s stomach. The berserker never even flinched; instead he grabbed the bartender around the neck, his own sword abandoned.

Slamming his head forward Navar smashed into the bartender’s face. His opponent slumped back.

Drena threw up her hands and cast her last spell. Small globes of energy streaked forward and slammed into the bartender’s falling form. They burst through his chest and head, leaving gaping holes in their wake. The man’s body hit the ground with a dull thud. Navar stumbled and dropped to his knees. He pulled the sword from his stomach with a cry of pain. Blood gushed from the horrible wound.

Drena ran forward, a healing potion already in her hand. She knew that berserkers could fight much longer than most, but often they fought through wounds that would kill a normal man only to succumb to the wound the moment the fight was over. She dumped the potion down his throat and watched as he touched a rune on his upper right arm. It flashed brightly then dulled to a normal scar.

Between the potion and the first rune Navar seemed to be out of danger of dieing. Quickly he activated two more runes. Only then did his face relax.

Drena had been so worried about her companion that when he looked past her and chuckled she was not really sure what he was laughing at. She looked around and sighed. What had looked like a bar moments before now looked like a dungy ancient room buried for centuries beneath ancient ruins. What had looked before like a bartender, barmaid, and several thugs now looked like the crumbled bodies of several tieflings. One of the demonic mongrels, probably the barmaid, must have been a master of illusions.

Drena sat down next to her companion and sighed. She lifted her mask and wiped some of the sweat off her face before sliding the mask back over her features. “Well that was fun.” She sighed softly.

Navar grinned up at her, “Well at least we aren’t in Waterdeep.”
 

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A few words on Durgaden’s demise…

For anyone interested, or those who just happen to follow this story, I thought I’d pen a few of my thoughts surrounding the permanent demise of Durgaden Alepounder Tethyamar.

First of all, my passion for D&D characters has always been, and will most likely continue to be, the up front and personal combat style of the pure melee character. Barbarian or Warrior, huge offensive weapons dealing massive amounts of damage at the expense of quickness, finesse or defense. Not even the Paladin is usually brutal enough for my tastes. Nothing has ever made my blood pump faster than just pure, unadulterated carnage. Then, in this game, I thought it would be pretty cool to try a defensive style of fighter, the Defender prestige class. I’d thoroughly read up on the prestige class and knew what I was getting into, and it sounded pretty cool, and in all honesty, it’s a pretty nice and well developed class, but it just didn’t fit in with my play style. Entering a defensive stance gives incredible bonuses to the Defender, that can truly make the difference between an easy victory and an assured defeat. However, this comes at the expense of being mobile. Once your stance in established, you can’t move. Period. Oh sure, the 5 foot steps during every combat round, but that’s it. If a foe simply chooses to stand his ground and avoid you, you’re simply left out of the fight. Now, throw into the mix that if you’re truly going for a defensive fighter, than you’d better be carrying a shield, and thus limited to one handed weapons, you’re just not going to be landing the damage of an offensive fighter. Even swinging a Dwarven War axe one handed, your limited to 1.0 x Strength bonus instead of 1.5, and, in keeping with the character, my feats were aimed at the defensive style of play rather than the offensive, even further limiting my damage dealing potential. When we really got into the game, I found myself disappointed with what I could offer the party in the terms of pure damage output. Sure, I could keep a foe occupied almost forever, but I simply couldn’t land enough damage to significantly contribute to its demise, and that, to me, just isn’t an effective fighter when, at the time, it was the party’s ONLY front line fighter. Thus, in discussing the situation with our DM after Durgaden’s demise, we hit upon the creation of my replacement character. Since our DM hasn’t yet posted a story introducing you to him I won’t go into any details here. Suffice it to say that this character is yet again NOT my straight forward damage machine, but is geared to provide him with more flexibility and movement potential than anything I’ve ever played before. I actually expect this character to be one of the most challenging and potentially just downright fun characters I’ve ever played. And he is going to be just absolutely loaded with flavor. With luck, our DM will give us all some insight into this new story hour participant in the days just ahead.

I hope everyone enjoys these tidbits of information. I know that we, the players, truly enjoy the chance to read them after a game.

Rest well Durgaden Alepounder Tethyamar. Your kingdom is in good hands.

“It’s good to be the King”
 

Delorian's Introduction

Clariburnus felt the warmth from the stone in his pouch. He knew which of his followers was trying to contact him before he even pulled out the magic stone. Leaning back in his chair, he tapped the small rune that activated the stone. A small image of a shade wearing loose fitting clothes appeared hovering over the stone. The image was shadowy, as always, lacking any color, much like all the rest of the City of Shade.

The image of Delorian Argonoth bowed low then straightened. “My liege. It is as you warned. Hadrhune is deploying us against the heroes of Tethyamar. What are your orders?”

“Go along with everything until the attack starts, then turn on your companions and kill them.”

Delorian frowned and made sure that what he was hearing was correct. “You wish me to kill Shadovar to save the lives of non-Shadovar.”

“Every war has its casualties Delorian. If we do not act this way the Heroes may be weakened even more than they already are. We can not have that.” Clariburnus thought for a moment.

“And when the fight has ended?” Delorian knew the answer before asking the question, but again he had to have confirmation.

“Join them. You will need to get the attention of the one called Tanerus. He will most likely contact you through telepathic means. When he does tell him that you have been sent to aid him and his friends. Tell him I sent you, and that if he can get you into the group you will reveal the first of the Secrets of Shadows to him.”

Delorian cocked one eyebrow. “And what is it that I am to reveal to him m’lord.”

“You will find a potion in the food pouch of your cloak. Have him drink it. It will release his shadow from its bonds and expose him to the true ways of the world.”

Delorian could not help but shiver. He remembered the concoction that Clariburnus was talking about. It was the hardest thing he had ever been through. “Will he survive?”

“I certainly hope so. He is a ghostwise halfling. They are fairly hardy.”

“Very well.” Delorian was intrigued to say the least. “Will he be swearing to Shar?”

“Perhaps, but not yet. I have arranged for a few extra items to make their way into your room at the monastery. They will aid you in your quest.” Clariburnus began to turn away from the stone.

“My liege, when the strike team is dead and I join this group, what is my goal?”

“To stop a war. Just follow their lead. You are to aid them and listen to their direction. Do as they bid as long as it does not contradict my own wishes.” Clariburnus let his gaze linger on Delorian a moment longer. “Understood?”

“Of course my liege.” Delorian bowed again and the image faded. Clariburnus turned and looked down at the map on his table. Everything was going exactly as planned.

In his room Delorian rolled the sleeve of his dark shirt down over the tattoo on his left forearm. The glow of the communication spell was still fading from the tattoo as he clamped his magical bracer over it. He recalled the day he first met Clariburnus.

Delorian had been in the monastery for twenty-four years. He was at the top of his group. Even the High Priestess of Shar, the Hand of Shar herself, Tiana Yulanthar, had complimented him on his good work. He stood in the center of a large circle in the courtyard of the monastery. All around the ring stood massive dog like gnolls. They held every manner of weapon. Most wore some form of armor as well, and many carried shields. Their weapons were bloodied, evidence of the failure of the last student to take this test.

Beyond the gnolls stood rows of raised benches. Sitting in them were many shades of varying ranks. Rumors held that even the Princes of Shade came to see these tests. The Princes often recruited students that passed the final test. They made them personal guards, members of their elite forces, or even assassins, trained to kill with but a single blow.

High Priestess Yulanthar sat atop a massive raised throne at one edge of the circle. Her voice rang out over the crowd. “Is the petitioner ready?”

She focused her intense gaze on Delorian. Only students who thought they had what it took to survive the test petitioned for graduation. Failure in the final test always resulted in death. Delorian bowed to the High Priestess, fell into a fighting stance then nodded.

Without missing a moment High Priestess Yulanthar yelled, “Wave one!”

A single gnoll from each cardinal direction charged in toward the young monk. Delorian did not wait for them to arrive. He picked one that had a spear and ran toward it. The creature kept charging, pulling the spear back to give it a bit of extra thrust as it came within reach. The beast shoved the weapon forward only to find the lithe monk sliding beneath the weapon.

Delorian grabbed the haft of the spear and used his momentum to carry him up around the weapon. His foot met with the jaw of the gnoll, snapping its head to one side. As the creature stumbled, the spear loosened in its grasp. Delorian’s feet hit the ground for only a moment. He leapt up, grabbed the still stunned gnoll by both scruffy ears and drove his knee into its muzzle. All in the courtyard could hear the sickening crunch of shattering bone.

As the gnoll went limp and collapsed to the ground, the spear fell into Delorian’s waiting hand. He pivoted and threw the spear at the closest of the other three charging gnolls. The creature was less than ten feet away and its surprise at Delorian throwing away the only weapon he had was clearly evident on its face. The spear sunk into the Gnoll’s chest and Delorian leapt after it. He would never reach the gnoll with that leap, thought several of the spectators. He did not have to. His kicked the side of the spear haft, sending it, and the gnoll, spinning to one side.

Delorian was already running as the gnoll spun to a halt on its knees. As the monk ran by both hands grabbed the gnolls head and twisted. Again all could hear the sound of cracking bone.

The last two gnolls stopped on either side of the monk. They began to slowly circle him, being a bit more cautious than their companions. One held a bloodied axe and stout shield. The other held a rusty sword and a loaded crossbow. The gnoll with the crossbow leveled the weapon on Delorian and squeezed the trigger lever. The string snapped forward hurtling the bolt at the monk. The other gnoll charged forward, raising its axe, ready to slice Delorian open.

The monk reacted in a flash of movement. One hand came up to slap the arrow out of the air. He continued the spin around and launched into a flying kick at the axe wielding gnoll. The creature brought up his shield, easily blocking the kick. When Delorian landed, the gnoll swiped out with his axe. Delorian ducked beneath the blow and darted in. He rained blow after blow on his opponent. His fists landed twice against its stomach, his forearm slammed into its windpipe and finally his knee came up between the gnoll’s legs. It fell with a whimper.

The monk spun on his last opponent. The gnoll had dropped its sword and frantically reloaded the crossbow. As Delorian calmly stalked toward the gnoll it raised the crossbow, its hand and forearm shaking. Knowing the bolt would do nothing, the creature fired anyway. It followed the shot up by flinging the crossbow at the monk while scooping up its sword.

Again, Delorian effortlessly deflected the arrow out of mid-air. He strode forward, dodging the clumsily flung crossbow. The gnoll was back peddling as fast as it could. It reached the edge of the ring and was shoved forward again by a couple of its mates. It yelped as Delorian’s foot smashed into its sword hand. The monk had moved so fast it was unnatural. One moment he had been halfway across the ring, with a few effortless pumps of his legs he was at his opponent. The sword clattered to the ground and the gnoll launched itself at Delorian with a growl, fangs barred.

Delorian used a pair of hooks to send the gnolls head whipping one way then the other. As it stumbled Delorian thrust a hand forward grabbed the gnolls windpipe and pulled back. Blood gushed from the open gaping wound in the creature’s neck. It fell first to its knees then to the ground, dead. Delorian dropped the hunk of flesh from his hands. As it hit the ground the High Priestess wasted no time in yelling, “Wave two!”

Delorian fell back quickly as a pair of gnolls rushed him from the closest side. His head spun to either side, checking the location of each of the other pairs of gnolls. These beasts had seem him best four of their best, they looked like they were going to fight much smarter. The six furthest from him moved together, forming a single group. The two closer gnolls pressed what they thought was an advantage.

Delorian switched directions quickly, moving toward the pair. They brought shields to bear and advanced slowly. Delorian smiled at them. It was time to kick things up a notch. He stopped, reached down to the ground, pulling his own shadow up from the ground. It stretched like a dark cloud in front of him. He stepped inside and was gone.

The pair of gnolls panicked. One pointed to the group of six and grunted. The other nodded and they started running toward their mates. They made it about halfway before Delorian appeared in mid leap beside one. His foot connected with its head, knocking the gnoll to the ground easily. The gnoll’s companion spun on Delorian and swiped its small sword across his back. It must have been expecting the attack because its response was far too swift for it to be surprised. The sword slashed across Delorian’s back and dark blood sprayed the sand around the monk.

The crowd gasped and several of the shadovar started murmuring to each other. The gnolls on the other hand let out a cheer. The six other gnolls inside the ring began running forward to aid their companion.

Delorian did not even seem to notice the wound. Without even pivoting he lashed out with a kick the caved in the gnoll’s knee. Before the creature even fell to the ground the same foot kicked out again, snapping its head to one side. When it hit the ground its neck was twisted at an odd angle and its eyes stared blankly out ahead of it.

The other six halted quickly and fanned out. They surrounded the smaller man and began to move in, leading with their weapons. Delorian narrowed his eyes, studying his opponents. Moving at incredible speeds he dashed towards one particular gnoll. The gnoll reacted by pulling its weapon back to strike. Delorian was to it before it had even had time to lash out. Delorian connected with a single fist to the creature’s throat.

It coughed and sputtered but was not going down yet. It lashed out with its sword, only to find Delorian was already back in his spot in the middle of the ring. The monk was holding back earlier, now he was fighting for his life, and was holding nothing back. His speed was incredible. The shadovar started cheering now, urging him on. The gnolls were barking and howling as well, calling for the monk’s blood.

As the one gnoll stood coughing and trying to clear its throat the other five rushed in. Delorian met one halfway. Instead of stopping at the gnoll though he leveled his arm and ran past. The front of his hand caught the gnoll across the eyes, whipping its head back. Delorian slipped behind the gnoll and leapt up. His knees connected with its head and the gnoll fell to the ground, unmoving.

The other four were still after him. Delorian knew he could lead them around the ring all day, but he was not about to continue to run from this fight. He held his ground and waited. One fist cocked back and Delorian hummed slightly to himself. His fist shook slightly and when the first gnoll got in range he lashed out. The gnoll led with its sword, slashing at Delorian. The monk slipped to the side of the attack and slammed his fist into the gnoll’s side. When the blow connected the gnoll jerked and grabbed at the wound. It stumbled back, stunned and unable to defend itself.

Delorian never had the opportunity to capitalize on the gnoll’s wounded state as its three companions were on him. They slashed and hacked at him, and he barely managed to keep out of their reach. As he darted this way and that, looking for an opening the three seemed to work in unison. When one would be open Delorian would start to attack only finding himself to busy defending from one of its companions.

Delorian picked the one that had the least dangerous weapon. It was spear-wielding brute. Delorian turned towards it and block blows coming in from either side of him. He left himself open and the gnoll was only happy to oblige. It rammed the spear through his stomach, the tip shoving out the rear. Delorian slid in, ignoring the pain. Both fists slammed into the side of the gnoll’s head. The crowd fell completely silent as Delorian was impaled, then gasped as he crushed its head with seeming ease. The other two gnolls paused, stunned by the seeming defeat of the monk. Surely a wound like that would kill him, if not render him an easy target.

The dead gnoll fell to the ground. Delorian snapped the haft of the spear sticking through his stomach and reached around to pull the other half out. The entire time the gnolls watched the monk’s face. He did not even seem to be feeling it. The gnolls began to circle, warily watching the monk. They knew if they waited long enough he would bleed out on his own.

Delorian discarded his slashed and ripped top, letting it fall to the ground. He paused, took in a long breath, as he exhaled the spear wound stopped bleeding, then closed completely up.

One of the gnolls had seen enough. It dropped its weapon and fled toward the edge of the ring. The other gnoll blindly ran at Delorian, howling in fear and anger. Delorian met it halfway, slamming his knee into its gut. Another pair of punches and the creature fell dead.

The last gnoll reached the edge of the ring. Its companions grabbed it and threw it back into the ring. The High Priestess called out, “Enough!” The gnoll stumbled to its knees, hoping it had been spared. A bolt of black energy shot from the Priestesses outstretched hand, blasting a head sized-hole through the gnolls chest.

Delorian picked up his discarded top and stood in the middle of the ring. Tiana strode up and patted him on the shoulder. “Congratulations, monk.” She had not called him a student. He had passed.

The gnolls left quickly with their dead or unconscious mates and shadovar of all ranks and ages went forward to greet and congratulate the new monk.

Nearly an hour later Delorian finally arrived back in his room. He closed the door behind him then turned to head toward his bed. He was startled to see a shade sitting in the only chair the room had.

“Most impressive fight, young Delorian.” It took Delorian a moment, but he quickly recognized Prince Clariburnus.

He dropped to one knee and whispered, “M’liege.”

Clariburnus motioned with one hand, “Get up Delorian. I have a proposition for you…”

It had only been a few hours later that Hadrhune had approached him with a similar offer. As Clariburnus instructed him, he accepted the offer, omitting the fact that he already had a patron. Hadrhune had seemed pleased with their arrangement and had soon introduced the monk to a small crew of shadovar that would be his companions on one of Hadrhune’s ‘problem solving’ teams.
 

Sparhawk,

Thanks again for the praise. I am REALLY enjoying running this game and writing up all sorts of extra sidestories and character background information.

I always welcome comments, questions, or what not. Also, all of my players read this story hour, so if any of you have any questions for them, they will probably be more than happy to answer.

Thanks,
Wraith
 

Tethyamar
Marpenoth 1, 1372_
Early Evening


Mytrym strode down the one of the halls of the Fortress of Tethyamar. His mind wandered again to the battle with the dragon. It had all happened so fast. Falling in combat did not really bother him, especially not against such a massive opponent. What was bothering him was the fact that he had returned, and the group’s friend had not.

He knew that it had nothing to do with him, that it was Durgaden’s soul that had a choice on returning or staying in the afterlife. Why should it bother him if Durgaden was enjoying the celestial ale that his afterlife had to offer?

Still, he could not help feeling like maybe he should have been the one to have not returned. He was an outsider to the group, and now he had replaced Durgaden’s role in the group. He was not the King, but the dwarves looked him at as the most experienced warrior in Tethyamar. Already, Gregor had consulted him about several matters in the reconstruction of the city.

Mytrym had seen Will taking an active roll in the city’s rebuilding plans as well. He knew the group would miss the mage’s powerful spells, but it was obvious that the mage currently had his fill of fighting. Seeing a couple of companions die will do that to even the stoutest of warriors.

Mytrym stopped outside the gates and leapt up into the air. His wings lashed out and caught the air currents, flapping slowly to bring him up to the top of the cliff overlooking the vast ruins of the old city.

He shook his head mournfully, remembering the city as it had been before the horde smashed it into rubble. He closed his eyes and could see the bustling little surface area. Humans and elves shared the upper levels, while the dwarves dominated the underground portions around the city. Market places flowed with activity even while dwarven workmen raised new structures ever higher into the air.

So much had changed in so little time. Well, he knew time had long passed him by, but to him he had been fighting for Tethyamar only days before. Funny, even though two hundred years had passed her he was, once again fighting for Tethyamar. Although the enemy was different, this time he had no intention of fighting a defensive battle, this time they were going to take the fight to the enemy.

Mytrym sat down on the edge of the cliff and looked down at his shoulder. Pulling the neck of his shirt back he examined the scar. He had healed plenty of wounds in his days, but the wounds from the arrows had scarred worse than any others he had ever received. It was a constant reminder of what had happened. As if missing two hundreds was not bad enough. He closed his eyes, remembering the sounds, smells, and sights of that fight two hundred years prior.

The dwarves had held the stairs for hours, but they knew the Aerie was going to fall. Mytrym told them to go, he would hold off the invaders long enough for the griffon riders to escape back to the city. The traps had been set higher in the Aerie, and it was just a matter of getting the city’s high mages out before the horde overran the position.
The trapped stairwell had sent a huge swath of the horde into a watery grave below, but it had not taken them long to get ladders in place and begin scaling up toward his position. He toppled a few, but they soon had plenty of crossbow wielding goblins pinning him down. Quickly, he retreated into the control chamber and let them come to him. At first he slaughtered them in the doorway. When the bodies started piling up he started to make for the stairs.

That was when she appeared. The heroes of Tethyamar had said her name was Tursa. Her purple cloak had fluttered back behind black wings as she rocketed up to land ahead of him. He rushed her, but she flung a bolt of some sort of dark energy into him. He stumbled back, fought of a pair of orogs, tossing one over the stair railing. Before he knew it, he was pushed back into the control room. The horde was on him now. He just hoped he could die standing.

Screaming out his goddesses’ name he flung himself at the mass of orcs and goblins surging through the door. His enchanted blade cut swathes through the beasts but there were just too many of them for him to gain any ground. He was pressed back to the back wall. When his heel slid against the wall he knew it was time to die.

Then Tursa, and a pair of archers, had appeared on the far side of the horde. Her voice called a halt to the fight, and the attackers fell back slightly, surrounding the weakened defender. Mytrym slumped forward a little bit, panting to catch his breath.

He called to the fey’ri, “Well demoness? It’s time. End it!”

She shook her head and chuckled coldly. “No, Mytrym.”

The paladin blinked in surprise. How did she know his name?

“Your time is not now. Your future is foreseen.” She glanced at the archers, “Do it.”

Mytrym lifted his weapon and cried out, throwing himself at the horde in front of him. He never made it. The first arrow, with surprising accuracy and strength, pierced into his shoulder. It threw him back with such force that he was slammed into the wall behind him. The arrow had impaled his shoulder, pinning it to rock wall behind him.

The paladin cried out in pain and tried to pull away from the wall. The second arrow bit into his sword arm, just below the elbow. He screamed in pain as the arm was also pinned to the wall. His eyes focused on the archers, and saw that both had reloaded and were drawing back to fire again. He knew his death was at hand.

“For Eilistraee!” The arrows both hit him simultaneously. One pinned his shield arm back to the wall, the other ripped into his stomach. The paladin gasped in pain and waited for the end. He could not move. He tried looking around, but could only barely move his eyes.

He saw a goblin dance into his vision. The little beast reached for his hand, but its head exploded before it ever touched him. Behind the falling corpse of the goblin, Tursa lowered her hand. Her spell had stopped the goblin from touching him and had gotten the rest of the horde’s attention.

“Do not touch him, unless you wish to share the fate of your goblin companion.”

The horde moved from the control room quickly, only stopping to loot their dead. Then time started to speed up. Mytrym watched the bodies of those he had slain decay away in front of him.

He knew a couple of hundred years had passed, but it only felt like a few hours. In some ways it had felt like an eternity. He was just thankful that whatever enchantment had held him there had also sustained him. He was cramped, thirsty, and hungry when the heroes had released him, but otherwise in fairly decent shape.

Standing back up, Mytrym shook his head to clear the memories and leapt from the cliff. His wings popped out in place and he glided down to the ground. He had spent enough time wandering in memories. It was time to get ready. He and his companions left for the Aerie in the morning.
 

Wraithdrit

Wow, this is great story! I started lurking around this story about a week ago, and I finally got finished reading it. Keep it up. I really like how you've introduced evil NPC's with a lot of depth to them, avoiding the typical issues in which parties automaticlly begin slaying the bad guys. Seems you have a great group of players as well, so congrats to you all.

Gilgalad
I'm going to miss Durgaden though, he was just great. I've got a question though, while RPing did you really say all those catchy phrases or did Wraithdrit take some creative licenses :)

Well, congrasts to all you guys.

O, one other thing. I've been toying around with the idea that healing spells had different effects depending on the deity. From you'r description of the Banite priestess´curing, I can see you guy seem to do the same. My Tempuran cleric healing spells aren't exactly painful but they leave visible scarring. Currently my party sports quite a lot of these :D
 

Welcome to the game iwatt <grins>

iwatt,

Glad to know that you're enjoying our little misad...errr...adventure here. It a LOT of fun to play in I can assure you of that.

As for the loss of Durgadan, yea, I'll miss him as well, though it seamed the thing to do given the circumstances, and I have to admit, that his replacement should be a VERY fun character to play. I don't think I've ever seena race/class combo that has the potential of having so much flavor to it. I hope I can do it justice.

As for all the snappy catch phrases, the vast majority of them were actaully mine. The only one that screams NOT MINE that comes to mind right away is the "My little buddy" one. I had flashbacks to Gilligan's Island when I saw that in print <lol>. I promise to do my best to come up with new, in-character, snappy catch phrases for Durgadan's replacement, though expect them to be a bit darker in nature }-) <grins evilly>

Hope you continue to enjoy the writings as much as we do. Thanks agian for reading.
 

Man, I had a huge response to iwatt ready Friday and the net ate it. Grar!

In short I'll just point to Gilgalad's post and say, "What he said."

Though I like to think of most of the catchy phrases as mine, I'm sure the players think they come up with most of them. :p

Seriously though, I'm having a blast writing this thing up. Its finally gotten me back into the habit of writing almost every day.

As for healing... you should see what a Priestess of Loviatar's healing is like. :cool: Heh.

Anyways... expect an update here in a while. Actually game day is tonight so, Wednesday's update should be action packed. :cool:

- Wraith:p
 

Outskirts of Tethyamar
Marpenoth 1, 1372
Sunset


Drena looked down at the city and shook her head. “What are they doing here?” She motioned at the far off contingent of dwarves working on one of the central buildings._

Navar grinned at Drena, “They don’t look like Thayan dwarves.”

Drena shot a glare at Navar and growled, “So where the heck is Lurkhaus?” She turned back to the city and studied the ruins some more.

Navar, unable to let the two sit in silence for long, finally spoke, “Shouldn’t we just go ask if they have seen him?”

“Of course we are going to go ask. As soon as I know it’s not a Thayan trap.”

Navar grunted, “How are you going to know that?” He did so love baiting Drena at times. The mage just glared at him then turned back to the city. Finally something seemed to satisfy her and she stood up.

In truth she had just grown as impatient as the berserker and had decided it was time to find out what was going. The two scrambled down the hillside and into the ruins.

City of Shade
Marpenoth 1, 1372
Sunset


Delorian paced in his room. He knew one of the others would come for him soon. The practice run they had a couple of days prior had proved to him his companions were capable warriors, and soon the time would come that he would be forced to kill them all. He trusted Clariburnus completely but still did not feel right about killing his fellow Shadovar.

Knowing he had to clear his mind of all the conflict that boiled within it, the monk knelt in front of the small window. He shifted the latch and let the window swing open in front of him. The hazy fog that covered the city was doing a decent job of keeping the setting sun from penetrating into the city. The result was a dim filtered light undulated with the thickness of the cloud cover.

A symbol to Shar was carved in the windowsill. Delorian reached up to slide his fingers gently across the carving. He whispered a soft prayer to the dark goddess, asking for her to watch over him and keep him shrouded in shadows. As if to answer his prayer, a single ray of sunshine cut through the moving clouds. It landed atop his outstretched hand, lighting the gray dusky skin.

Delorian’s first instinct was to pull back from the sunlight, but something kept him from doing so. The light did not actually hurt, but instead it just seemed to drain him. As if to test himself, the monk kept his hand in the beam of light and turned his hand this way and that, letting the light play of his fingers.

The shade swallowed. It had been a long time since he had been out in the sun for more than a few short hours. He knew that his trip would expose him to many dangers, not the least of which was sunlight.

Finally he pulled back from the light and closed the dark stained window. The room fell back into near darkness and the monk turned toward the door. He heard the footsteps long before the knock. “Enter.”

The door slid open and on the other side stood Lieutenant Siln. “Sir, we are preparing to leave.” As a human, Siln was automatically beneath even a non-ranked monk in the city’s rigid social structure. Thought most of the cities inhabitants were actually human, their power paled in comparison to the ruling class of shades. Unlike many rigid societies, there was an opportunity to climb into the higher ranks. Humans who proved themselves strong and capable could catch the eye of one of the more powerful shades and soon find themselves tested to enter the ranks of the dark ones.

Delorian nodded, “Very well. I’ll be right along.” Delorian turned to snatch up his cloak and small pack. The cloak was absolutely huge. Like most shades, Delorian never left the city without wearing plenty of layers of protective cloth. Delorian was just thankfully he did not have to add armor to the layers. That would prove far to bulky for the monk’s mobile fighting style.

Delorian stopped in the doorway and looked back. He knew it would be a very long time before he saw the room again, if ever. He studied the chamber a few more moments then let the door shut behind him as he stalked off into the darkness.

Dagger Falls
Marpenoth 1, 1372
Late Evening


Serin stepped out of the barracks and did not look back. Her bow was strapped across her back, and her quiver was full. They were gifts from Morn for the length of time she had served the city faithfully. He had urged her to reconsider her resignation, but nothing would dissuade her. Serin turned and walked down the streets. The battle of the previous day still haunted her. So many men were dead, and for what reason?

“You look terrible.” Serin looked up at the familiar voice. It was Will, one of the heroes of Tethyamar.

“Will, what are you doing here?” Serin looked confused. The mage must have moved swiftly and taken the northern route around the mountains in order be in town so soon.

Will motioned at a floating disk behind him. It was laden down with bags, mostly perishable items and other things Serin could not even begin to recognize. “Supply run. You learn to teleport and suddenly everyone has somewhere they want you to be.” He smiled and patted the young former sergeant on the shoulder. “How are things with you? You don’t look so good…”

Serin tried to smile, “Thanks.” She folded her arms in front of her, “I quit the militia. My idea of forging a new path through the mountains was an abysmal failure. Over half the patrol was wiped out.”

Will winced, sensing the frustration she felt. “What happened?”

Serin shuffled one food in the dust of the road beneath her feat, “Orcs. If it hadn’t been for the Banite, the whole patrol would have been lost.” She bit her bottom lip, knowing what Will would ask next.

“So what happened to the Banite then?” He rubbed a hand down her back, trying to comfort her a little.

“Gone. In order to get her aid in healing my men, I had to release her.” She looked to Will, “Will, I’m sorry. I know you, Durgaden and the others were relying on that money, but I couldn’t just let my men die. I…”

“Hush Serin. The money is not all that important. Lives are always worth more than money. So now that you’ve quit the milita what are your plans?”

Serin shrugged. “I don’t know… I want to try and find some way to pay you all back for what I lost… you could have gotten thousands for the Banite and her sword.”

Will cocked an eyebrow. “She took the sword as well? I suppose that is to be expected.”Serin looked at Will, desperate to make things right. “I’ll find work and repay Tethyamar for ever copper that I cost it. I swear it. I’ll guard caravans or something.”

Will laughed out loud. “Serin, you will be working till you die to pay that debt off if you try to do it with caravan guarding. Maybe we can work something else out.”

Serin narrowed her eyes at Will and took a half step back. Jokingly she pointed at the mage, “Hey now… I’m not that kind of girl!”

Will laughed and shook his head, “I mean in Tethyamar…”Serin screwed her face in disgust, “With the dwarves? Ugh. Fun to drink with, but that… never.”

The two laughed for a few moments then Will finally took on a more serious tone, “Seriously Serin, consider it. We need all the help we could get. You seem proficient with your bow, and have shown yourself to be a survivor. You could come to Tethyamar and help the dwarves and us.”

“Will I don’t know.” Serin shook her head a bit.

“Sure you do. You quit the militia, you have nothing better to do right now.” He stepped a bit closer and held out a hand.

“Fine, when do we leave?” She placed her hand into his and squeezed gently.

Will grinned, “Now.” The mage lifted his free hand and closed his eyes. Arcane words spilled from his mouth.

Serin recognized what was about to happen and yelped gently. Holding the mage’s hand tightly she cursed and muttered, “One of these days Will… one of these days.” Their world warped inside out and the two disappeared from the street, the floating disk disappearing with them.
 

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