X4: Master of the Desert Nomads - OOC

That is a good question. Of course, most of us can probably pass for members of the Master's forces, but probably not under hard questioning. With that said, do we have any reason to actually visit this town, or can be bypass it?
 

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There are 2 reasons to visit the town:

1. You need to find out where the Master lives

2. ooc - it's an interesting part of the module :p
 



Welcome back, WD.

I know it takes a little time to get caught up ... ... ... there you go. Done, right? :p

So what's your take on the amulet of finding / ring of spell storing / going to town?

Once I know what you plan I can advance you guys to town.
 

I've been pretty swamped the last couple of weeks too, but I'm hoping to start getting caught up on everything tonight.
 

Welcome back, WD.

I know it takes a little time to get caught up ... ... ... there you go. Done, right? :p

So what's your take on the amulet of finding
Bury or destroy. Don't think the animal trick will work that good.
/ ring of spell storing /
Keep as party treasure
going to town?
Yes, for it seems like where the story leads.

Once I know what you plan I can advance you guys to town.
Do it! ;)
 

I'll assume you bury the amulet, unless there's an objection.

There are monsters in the Master's employ, so Girgal might be able to pass himself and Ripclaw off as servants of the Master, though Ripclaw will certainly attract attention in town. WD, I take it that you intend to take that risk.

Jex knows he is a wanted fugitive, though he would not necessarily stand out himself. However, if his shadowy servant is seen with him, it will certainly panic the commoners as well as draw unwanted attention from the authorities. DW, what will you do?
 

Burying it is fine with me.

Jex will go along with them... No sense abandoning a group that seems like allies to him. He'll try to stay casual and Eissun will glide along beneath the ground, just beneath the surface (as the rules for Incorporeal state). I think technically, the elemental would be prone, but he's incorporeal and flying, so it's kinda strange... :p
 

While hidden below ground, Eissun would have to depend on hearing to follow the party. That should work fine on isolated roads but could be difficult for crowded streets. It is reasonable to assume that Jex has worked out a series of foot stomps to signal his location to his ally in such situations, though that could be suspicious in itself. There is also a risk of Eissun going into someone's basement, which could be minimized by staying as far from buildings as streets permit.

The other option is to tell Eissun to wait hidden outside of town. Of course, in that case he would not be available should combat break out in town. It's up to you how you want to play it.
 

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