X5: To the Temple of Death - IC

With Jex's tied hands leading the way, the party strolls right in to the temple complex through the middle front staircase.

From the corners beyond the side front staircases, red-robed figures stream out to meet you - eight from each side.

From the bulk and shape of their robes, you guess that they wear studded leather armor underneath. They wear black leather masks which conceal their faces. Their necklaces bear crystal amulets. Each carries a heavy flail - drawn. The rearmost one on each side carries a horn.

The first to reach you commands "Halt! You are not allowed in Greatrealm. Who are you and what is your business?" The voice sounds like that of a man.
 

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The first to reach you commands "Halt! You are not allowed in Greatrealm. Who are you and what is your business?" The voice sounds like that of a man.


"Lieutenant Hakim, of the Herclean Division," responds Aram loudly. "Our commander charged us with delivering this prisoner to Greatrealm. We were told that he has information that is valuable to The Master."

Bluff +5
 

The robed man ponders for a moment, then replies "That is not standard procedure. Who is this prisoner? Where did you catch him?"
 

"His name is Jex...he was with a group of spies and infiltrators allied with Darokin. We caught him near the great abbey." Aram gestures off in the distance from the direction they had come.
 

"The ... abbey? I ... I ... see. Very well, leave him with us. Gorv, go and summon the ... Chancellor and the Inquisitor.

As for you and your men, Lieutenant Hakim, you must leave for now. This is a temple and we only allow those who have been initiated here. Return outside the gate tomorrow for further instructions. You will be rewarded if this man's information proves valuable."


One of the masked men begins to walk towards the buildings.
 

Girgal, AC 23 (T15, FF20), HP 66/66, F +11,R+8,W+14
Ripclaw HP 57/57

Girgal concentrates on the guards mannerisms and words. Did he believe Aram?

[sblock=ooc]

Sense Motive (1d20+5=16)

----

Ripclaw: Hide+15, Move Silently+10

Will use the Summon feat for flavor in out-of-combat situation, alternating between different elements.

Spot +17, Listen +18

Spells:
0 (6) - cure minor wounds x2, light x2, detect magic x2
1 (4) – (jump), produce flame x2, vigor (lesser) x2 - faery fire,
2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass
3 (3) – (protection from energy), SNA 3, blindsight – greater magic fang
4 (2) – (freedom of movement), blast of sand, enhance wildshapeSNA 4
5 (2) - (SNA 5), baleful polymorph - animal growth


Ripclaw has:
HP 57 (-)
AC: (with barkskin) 30 (T15, FF25)
Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3
Hide+15, Move Silently+10
[/sblock]
 

[sblock=Girgal]The guard's tone of voice became more anxious after Aram told him you came from the abbey. You feel that the guard is highly suspicious of you; perhaps he is unsure, and prefers to let the higher-ups deal with it. He seemed sincere in declaring the temple grounds off-limits.[/sblock]
 

Girgal, AC 23 (T15, FF20), HP 66/66, F +11,R+8,W+14
Ripclaw HP 57/57

Careful, I'm not sure he believes you.
Girgal sends to Aram with mindspeak.

[sblock=ooc]
http://invisiblecastle.com/roller/view/2562085/

----

Ripclaw: Hide+15, Move Silently+10

Will use the Summon feat for flavor in out-of-combat situation, alternating between different elements.

Spot +17, Listen +18

Spells:
0 (6) - cure minor wounds x2, light x2, detect magic x2
1 (4) – (jump), produce flame x2, vigor (lesser) x2 - faery fire,
2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass
3 (3) – (protection from energy), SNA 3, blindsight – greater magic fang
4 (2) – (freedom of movement), blast of sand, enhance wildshapeSNA 4
5 (2) - (SNA 5), baleful polymorph - animal growth


Ripclaw has:
HP 57 (-)
AC: (with barkskin) 30 (T15, FF25)
Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3
Hide+15, Move Silently+10
[/sblock]
 

"Ah, yes, well...as you say," says Aram. "Then we shall return tomorrow." Aram moves to turn away and leave, but then whirls back, drawing his blades and leaping at the robed and masked man.

OOC: Shooting for a surprise round, but if we have to go straight into initiative, that works too.
 

The masked spokesman didn't expect Aram to suddenly attack. The desert warrior draws one of his scimitars and drives it into the robed man's torso, and the man slumps to the ground, his own blood darkening his already red robe.

[sblock=map]
Code:
XXXXXXXXXXXXXXX
X  X
X  X XXXX
X  .........
XXXX........
........~~~~~~
........~~~~~~
........~~~~~~
........~~~~~~
........~~~~~~
........~~~~~~       TT
XXXX....~~~~~~       TT
XXXX....~~~~~~        X
XXXX....~~~~~~        X
XXXX....~~~~~~        X
XXXX....~~~~~~        X
XXXX....~~~~~~        X
XXXX..h.~~~~~~
XXXX..DD~~~~~~~~~~~~.
......DD.............X
......DD.............,,,,,,,,,,,,,,,,,,,,
....g.Ad.............,,,,,,,,1www,,,,,,,,
....F.JD.............,,,,,,,,2www,,,,,,,,
......DD.............,,,,,,,,,,,,,,,,,,,,
......DD.............X
XXXX..DD~~~~~~~~~~~~.
XXXX..h.~~~~~~
XXXX....~~~~~~       X
XXXX....~~~~~~       X
XXXX....~~~~~~       X
XXXX....~~~~~~       X
XXXX....~~~~~~       X
XXXX....~~~~~~      TT
........~~~~~~      TT
........~~~~~~
........~~~~~~
........~~~~~~
........~~~~~~
........~~~~~~
XXXX.........
X  ..........
X  X XXXX
X  X
XXXXXXXXXXXXXXX


A = Aram        g = Girgal + Ripclaw
F = Fuller      J = Jex

d = downed red-robed man
D = red-robed guard
h = red-robed guard with horn

1 = yellow-robed figure
2 = other yellow-robed figure
w = white-robed figure

,,,, = covered area

TT
TT = guard tower

~~~~ = moat (not all is shown)
[/sblock]

ooc: PCs to act.
 

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