If the XPs would have been enough to push him up a level if awarded before dying, you've just done him a disfavour.billd91 said:Since the level loss for dying and coming back is enough of a penalty, I'd give the player the benefit of getting the XPs after being raised. But then, I'm an old softie.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.