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[yb] Bright Necromancer vs. Arkanyl *style*

ooc: sorry for the delay..lost this thread in the midst of the many others I'm judging...

Point Arkanyl!
1 flag Arkanyl; 0 flags BN
 

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The trident splits the brush; blocks the throw of the barrens!

Sending a wave of sharpened bolts of shadow, the necromancer attempts to split through his opponent's armor! Quickly conjurring a shield of darkness, he uses it to block Arkanyl's throwing attacks!
 

The grasshopper flips on top of the marsh; wards off the tempest of the horn!
Sneaky Trick: Marsh
Poison blade!


Arkanyl proceeds into a whirling confusing array of backflips and somersaults dodging above and around the Necromancer and his horns of dark power, before once again flipping himself bodily at his foe, tries to drive the Bright Necromancer into the Poisonous Marsh beneath.
 

It was very close.....Arkanyl wins this round though.

Point, Poison, Location Arkanyl!
4 flags Arkanyl; 0 flags Bright Necromancer
 
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He's still got a Trick, so I guess I go first again . . . well, now I know what a character 4 tiers above you can do. :eek:

The sword suddenly mangles the tundra; defends against the tempest of the garden!

A blade of dark matter suddenly springs into Bright's hands! He smiles an I-know-something-you-don't smile.

"You know that I've trained in th dark arts," he sais, deftly defending against the tempest of assailing blows. "but what you don't know is that I have a philosophy:" A feinting jab to the stomach. "It is this: Life must always have a blance. And so, my good master, I've taught myself THIS!" His sword suddenly blazes with brilliantly white energy, a holy radiance that hurts to look upon. The brightness that the umbral steel sheads cancels out the darkness of the blade, tricking the eye, so it appears that the necromancer wields only a beam of pure light.

The holy blade plunges tword's Arkanyl's demonic heart!
 
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The weasel moves higher than the ruins; reduces the touch of the mire!

Arkanyl takes to the air again darting in and out with weaselish tactics attempting to tire his opponent with his rapid feints so that he can close for the kill. The rapid flight also has the side effect of keeping him away from any attempt of the Bright Necromancers to knock him into the poisonous marsh he summoned.


(OOC - I'd respond to your taunts and moves, but going last would allow me to tailor my move to counter yours every time, which wouldn't be very fair. )
 


The mantis prances upon the clearing; parries the rising of the venom!

As soon as he sees Arkanyl react negatively to the holy attack, Bright prances upon him, rainging down blow after blow after blow! An aura of holy energy crackles around him, blending and intermingling with his shield of darkness. Suddenly, the tension between the two fields is at a maximum, and a gigantic explosion detonates, a grey light so intense as to be blinding, flinging both combatants back against the walls of the mansion, and leaving a wide clearing in the middle of the parlor.
 

The spear seeks higher than the foothills; quells the thrust of the mountain!

Becoming bored with his previous physical attacks, Arkanyl steps back and incants a spells who's very casting is blashpemy. He then lovingly crafts the unholy energy into a spear and holding his new weapon cautiously advances on the Bright Necromancer. During his advance he uses the shaft of the spear to parry his foes attacks, the unnatural nature of the spear allowing it to turn aside any blow even one with the force of the mountains behind it. Reaching his foe Arkanyl swings the spear down and then up trying to hit the Bright Necromancer in the legs and then to make use of the spears power to knock down his foe.
 

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