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Yedan's Troubleshooters

Having been nailed shut, the simple coffin will likely require a crowbar or similar implement to open. Having been sealed by unknown means, and with no apparent latch, the first, more elaborate coffin may require a feat of strength.
 

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Whyre looks around the room eyeing each man's arms. His eyes rest on Evret...then on Bastion...then Evret. With a pat on Bastion's back,

"Bastion my new friend, I think this might be a job for Evret...and maybe someone else but you and I. "
 
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Morgan Sorrowful

"I suppose that if this apparitions are right to deny this one the access to the graveyard, his secret will have its origin in his military time." Morgan thinks aloud.
He mumbles some words and stares at the coffins.

[sblock=Mini Stat Block]
Morgan Sorrowful

Using detect magic.

---

HP: 11/11
AC: 18, Touch 12, Flat Footed 16
Initiative: +2
CMB: +2
CMD: 14
Fort: +4
Ref: +3
Will +5
Speed 20'

Spells prepared (save DC = 13 + spell level):
0 - Detect Magic, Guidance, Light
1 - Magic Stone, Shillelagh

Concentration Check: +6

Club (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2)X2
Scimitar (melee): +2 = +0 (BAB) +2 (Stat) (1d6+2) 18-20/X2

Perception +7

dies at -14

-4 sp
[/sblock]
 


Hearing his name called, Evret wanders out of the bedroom. After hearing the groups explanation of what they want, he nods and gets to work. He starts by running his hands over the decorations, seeking flexible points or joints in the work.
 

OOC: Did Mez find anything interesting in the gear?

Having finished searching the gear, Mez wonders back into the main room. To find the others clustered round the coffin. Not wanting to disturb things by pushing in. mez holds back and casts a spell.

[sblock=Action]Cast detect magic[/sblock]

[sblock=Daily Spells]0th Level: Detect Magic
0th Level: Disrupt Undead
0th Level: Ray of Frost

1th Level: Obscuring Mist
1st level (Int Bonus): Grease
[/sblock]
 

Evret's examination reveals that the elaborate coffin does in fact have hinges and latches, though they have been worked into the design itself so as to appear inconspicuous. However, it also reveals that the coffin appears to have been actually glued shut with some kind of strong adhesive.

Unlike with the coffin lid that is nailed down, you might be able to pry this one open (once it is unlatched) with your bare hands. But it is probably going to require a joint effort, and just as with crowbarring the other lid open, there is a question of how conspicuous your forced entry will be afterwards.
 

Quite oddly, Whyre seems to be reading the ledger again...but after Evret explains the situation, Whyre responds...


"Well, its' odd someone would go through all this trouble to seal the coffin. Kind of a clue, methinks. Bastion, you said that sealing the coffin is a precaution for safety and not necessarily of spiritual significance. So I can't see anyone making a fuss if we open it, so long as the mortician reseals it before they bury him. However, we don't want to damage the coffin."

Whyre picks up the ledger and picks up where he left off.

OOC: I'm going to try and take 20 with the ledger to see if I can figure out if Harad was in debt.
 
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There is nothing in the ledger than would lead you to believe that Harad Granthum was in any sort of dire financial straits. By all accounts, it seems he had quite enough to live comfortably on.

OOC: You guys are going to have to roll Strength checks to try and open the coffin. Evret is probably the natural choice to take point, with everyone else aiding him.
 

OOC: Did Mez find anything interesting in the gear?

Having finished searching the gear, Mez wonders back into the main room. To find the others clustered round the coffin. Not wanting to disturb things by pushing in. mez holds back and casts a spell.

[sblock=Action]Cast detect magic[/sblock]

[sblock=Daily Spells]0th Level: Detect Magic
0th Level: Disrupt Undead
0th Level: Ray of Frost

1th Level: Obscuring Mist
1st level (Int Bonus): Grease
[/sblock]

OOC: [MENTION=1231]Kaodi[/MENTION] did you miss this?
 

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