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Yedan's Troubleshooters


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The skeletal archer perched at the high point of the mausoleum looses an arrow as the skeletal warrior to the left of their leader purposefully moves forward. Colvin is struck and gashed by the ghostly missile, which disappears just a moment after the damage has been done.

OOC: Colvin takes 2 damage.

Skull 4
Skull 1
Evret (E)
Mezcia (Z)
Skull 3
Skull Leader (G)
Skull 2
Whyre (W)
Morgan & Crawler (M & A)
Bastion (B)
Colvin (C)


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
O O O O X O O O O O O O O O O O X O O O O O O O O O 1
O O O O X O O X O O X O O O O O O O O X O O X O O O 2
O O O O X O O O O O O O O X O O X O O O O O O O O O 3
O B O O X O O X O O X O O O O O O O O O O O O O O O 4
O O C O X O O O O O O O O X O O O O O O O X 3 X X O 5
O Z O O O O O O O O O O O O O O 1 O O O O X X 4 X O 6
O A M O O O O O O O O O O O O O O O O O G X X X X O 7
O W O O X O O O O O O O O O O O O O O O 2 X X X X O 8
O O E O X O O X O O O O O O O O O O X O O O O O O O 9
O O O O X O O O O X O O X O O O X O O O O O O O O O 10
O O O O X O O X O O O O O O O O O O O O O X O O X O 11
O O O O X O O O O O O X O O O O X O O X O O O O O O 12
 
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OOC: So the X's provide no cover at all?
DM - can you please post the roll the archer made to hit. This way we know if he's making touch attacks or if he's actually affected by our armor
 
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OOC: Graves do provide cover from the archers, as would the fence if someone were directly adjacent to it. The archer rolled a 17 before bonuses, against Colvin's 15 flat-footed AC.
 


Colvin draws his shield and flail.

[sblock=OOC]I do have my shield equiped and my Flatfooted AC is 17, so the attack still hits unless he gets a negative, which I doubt, however I am using my flail and shield combo. So normal AC is 19. Also do you not use the Enworld dice roller? If you use Invisable Castle would you mind linking any rolls that are not secret to the thread? I'm not saying your cheating but I like seeing the rolls. Sorry if I'm being a pain.[/sblock]
 


OOC: I do use Invisible Castle, and no, I am not planning on posting my rolls. Two reasons: 1) If we were playing at the table, I would not consider myself under an obligation to make my rolls in front of th DM's Screen rather than behind it; 2) It takes the mystery out of the game if you can tell upfront what is being rolled, and mystery is a tool that belongs in the DM's Toolbox.

In any case, even with the -2 penalty to attack for range, Colvin is hit, though it was pretty close to a miss.
 


[sblock=ooc]As a DM, I used to subscribe to the "roll behind the screen" philosophy for combat. I did it because I thought it made the game more interesting and more scary/unpredictable/dangerous. But that was back when no one talked about OOC/IC and players were allowed to sit there with their own copy of the MM's.

But PbP is very different as a player, imho. Plus, I'm not familiar with all the monster stats in the current version of D&D, so I don't intuitively know what monsters need THAC0. Now, not getting to see the combat rolls for the attacks that hit makes the game seem less real (currently playing 7 other PbP's and this is the only one where no rolls for combat are rolled on the forum), like I'm reading a story and not playing D&D. Seeing the rolls that hit allows me to get sense for how skilled or dangerous they are and brings the game to life for me. The monsters feel more interactive and less two-dimensional.

Even if we only saw the rolls that hit, I think it would be sufficient. Since you're rolling on another forum, I wouldn't need to see misses, or any opposing skill checks. Same with initiative, it's only rolled once by any opposing monster and largely irrelevant after the 1st round so I get nothing from seeing it. Certainly not a deal breaker, but it would make the game more enjoyable, from this end, imho. [/sblock]
 

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