Yes, I Chopped Through The Wall (2002 thread)

Back to Monk Vs Stone Golem

On the previous question of the "Monk vs Stone Golem"

My friends and I have a bit of a disagreement.

The Stone Golem has a DR of 30/+2

My Monk has Four attacks +10/+10/+10/+5 (9th level Monk with Monks Belt)

Does all of his attacks do damage? I would think they do, if the monk has "magic" hands.

My DM says that all attack rolls act as separate Damage, therefore none of my attacks actually injure the golem, becaude they are always under 30hp.

Is that right? Can someone steer me in the right direction, or at least why it is correct?

Thanks.
 

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In order for a given hit to do damage to the golem, one of two things must be true:

1. It must be made with a +2 or greater weapon

2. It must do more than 30 damage

If you meet condition 1, then you roll damage normally. You overcome the golem's damage reduction.

If you fail to meet condition 1, then you roll damage and subtract 30 points from it. If you roll than 30 points of damage, then the golem is not hurt by your attack.

Your DM is correct; DR applies to each attack, not to all attacks in a round taken together.

EDIT: Wo. [/Keanu] Thread necromancy like a champ!
 

jodyjohnson said:
In our first 3e campaign I developed a complicated Hardness system to solve this very problem.

It became too cumbersome so it got dropped.

Current system:
1. How would it take damage from this type of attack?
2. Set resistance: immune, 1/4, 1/2, Full, or Double.

Simple, elegant, beautiful.

I like.
 


MOnk Vs Golem

Thanks for the input, i agree with all of that, i guess my question is are monks fists "magic" enough to ignore the DR 30/+2?

at what level do monks fists become "magic" enough?
 

beerok said:
Thanks for the input, i agree with all of that, i guess my question is are monks fists "magic" enough to ignore the DR 30/+2?

at what level do monks fists become "magic" enough?
In 3.0, a monk's fists become magic enough when they gain ki strike (+2) at 13th level.
 

beerok said:
I agree with all of that.
I guess my question is "are monks hands magic enough to ignore the DR on the golem?"

In 3.0, monks' unarmed strikes became higher "plusses", for purposes of overcoming Damage Reduction, as they went up in level (the "ki strike" ability). His hands are +1 weapons at 10th level, and +2 weapons at 13th level. In 3.0, the monk's belt does nothing to increase the effective level of the ki strike ability.

So, in 3.0, the answer is, "no."

In 3.5, it works differently. Stone golems have DR 10 / adamantine. A 9th level monk's ki strike ability allows him to overcome damage reduction of "magic" (gained at 4th level). (Ki strike also gives you "lawful" at 10th level.) Ki strike does eventually grant the ability to overcome DR / adamantine, but not until the monk is 16th level. In 3.5, the monk's belt increases the monk's unarmed strike damage and AC, as if he were five level higher, but again, doesn't grant any other additional / improved monk class abilities.

So, in 3.5, too, the answer is, "no," but as the DR number is substantially lower (a change that was made more-or-less across the board in 3.5), at least *some* of the damage might get through.
 

Sounds like you're playing with 3.0 rule set. Damage reduction was changed considerably with the revision to 3.5.

In 3.0, the Stone Golem in question has a 30/+2 damage reduction, but in 3.5 a Stone Golem has 10/adamantine damage reduction.

In 3.0, the monk's unarmed strike was considered +2 when he reaches 13th level.

In 3.5, the monk's unarmed strike is considered adamantine when he reaches 16th level.

Make sure you are using the same ruleset for the monsters as you are for characters or you will get wonky results. As you can see, not only what is necessary to breach the damage reduction changed significantly, the value of the damage reduction changed dramatically in some cases.
 

This thread doesn't matter, because what you should be more worried about is that 16th level monk with adamantine ki strike that starts going through walls like a hot knife through butter:)
 

Jeph said:
That was a +3 mithrall shield, I was using Power Attack for 10, Smite, and had Bull's Strength! That's perfectly reasonable!

(note: not holy smite, but the Templar's ability.)
Okay, let me just be clear on this... You said to your DM, "I smite the wagon"? Wow...
 

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