Arkhandus
First Post
I'll offer a little more constructive criticism or analysis later, but one thing I use to help lightly-armored fighters is this custom feat, which I added to the Fighter's list of selectable bonus feats:
Unfettered Agility (General)
Your experience in using heavy armor has improved your defensive agility when unarmored, or even moderately armored. This is a new feat.
Prerequisites: Armor Proficiency (Heavy), Dodge, Str 13+, Dex 13+.
Benefit: You receive a +2 dodge bonus to Armor Class when wearing no armor, and carrying no more than a light load. You instead receive a +1 dodge bonus to AC if wearing light or medium armor, and carrying no more than a medium load. This feat's dodge bonus increases by +1 for every six character levels you possess, to a maximum total bonus (from this feat) equal to your combined Dexterity and Strength modifiers. The dodge bonus from Unfettered Agility is lost whenever you are immobilized or denied a Dexterity bonus to AC (even if your Dexterity modifier is not positive).
Unfettered Agility (General)
Your experience in using heavy armor has improved your defensive agility when unarmored, or even moderately armored. This is a new feat.
Prerequisites: Armor Proficiency (Heavy), Dodge, Str 13+, Dex 13+.
Benefit: You receive a +2 dodge bonus to Armor Class when wearing no armor, and carrying no more than a light load. You instead receive a +1 dodge bonus to AC if wearing light or medium armor, and carrying no more than a medium load. This feat's dodge bonus increases by +1 for every six character levels you possess, to a maximum total bonus (from this feat) equal to your combined Dexterity and Strength modifiers. The dodge bonus from Unfettered Agility is lost whenever you are immobilized or denied a Dexterity bonus to AC (even if your Dexterity modifier is not positive).