Yo Ho Ho! Recruiting Spelljamming Pirates and Roguish Sorts to fill Openings!

Gotcha. Here is the single roll to be appended.

http://invisiblecastle.com/find.py?id=866777

As you can see, my dicefu is weak. Here's to hoping.

Take 2: http://invisiblecastle.com/find.py?id=866783

*stares*

This is getting creepy. Are you sure Invisible Castle can't tell it's me? That it bears no one grudges? Okay, one more time. Dropping 15 to make that array go away.

Take 3: http://invisiblecastle.com/find.py?id=866787

Sheesh. Oh well, it's not bad with that 18. A decent Point Buy spread.

The final scores
4d6.takeHighest(3)-> [5,5,4] = (14)
4d6.takeHighest(3)-> [6,4,3] = (13)
4d6.takeHighest(3)-> [6,6,6] = (18)
4d6.takeHighest(3)-> [6,4,2] = (12)
4d6.takeHighest(3)-> [4,4,3] = (11)
4d6.takeHighest(3)-> [5,5,4] = (14)

40 point buy equivalent. Not bad, not bad. One major good, a couple medium good, and no crippling weaknesses. I'll take it. :)
 

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pallandrome said:
Aye, actually the ones I posted were after the racial modifications and the +1 from lvl4, sorry, I should have been more specific.
Ahhhh, okay. I thought you were confused only because you said the first one wasn't hopeless--your first roll was: 16, 13, 13, 12, 9, 6, 6, so after dropping the 16, it was definitely hopeless ;)
 

Also, what feats are you allowing, might I ask? I'd like to take Spontanious Healer, for the obvious benefit of being a useful healer without dumping slots to prepare healing. Would that be acceptable?
 


pallandrome said:
Also, what feats are you allowing, might I ask? I'd like to take Spontanious Healer, for the obvious benefit of being a useful healer without dumping slots to prepare healing. Would that be acceptable?
Core -> No need to ask.

Non-core -> Most will be allowed, but ask me for each thing--specifically, many things from CAdv meant to help fix multiclass characters are broken in my game because you are gestalts. Also, I don't like Complete Divine or its general balance, so you'll have a lower chance of getting stuff accepted from there (also it's harder for me to review because I refuse to buy it). I specifically mention CD because I think that's where the feat you want comes from. In this case, I allow the feat, but you can't have it anyway. You won't have enough Know (Rel) ranks to take it until level 6 because that isn't a class skill for you.
 


True, but it is something I want eventually. I should go ahead and ask about Natural Spell. It'd be nice to have, but by no means would I be upset if you said no. (It's sorta on the future wish list anyways...)
 


pallandrome said:
True, but it is something I want eventually. I should go ahead and ask about Natural Spell. It'd be nice to have, but by no means would I be upset if you said no. (It's sorta on the future wish list anyways...)
That's in the PH, so it's a definite.
 

RA: Since someone has already said they would try for the healer, I figured I would try for one of the other open gaps. Here is the roll.

Alright, you're set to roll. As to the Healer thing, it seems that many so far are making Healer characters--it would be really freaky to see so many Healers in Jhaar (though interestingly, no one has suggested a Heretic, which I'd say is most likely to be there), so I agree that I might try for something more balanced to suspend disbelief less. There's nothing wrong with being a class with a bit of Divine Magic or healing, of course, and there aren't really any 'holes' to fill (the beauty of my new classes is that you fill holes fast!)--just make something that seems fun :)

Oh dear--I know why nobody suggested a Heretic! The class .zip only contains classes that I've completed and uploaded, which doesn't include Heretic. If someone wanted to play a Heretic, I could get that up, though.
 

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