Shayuri said:
The Sidhe look interesting. I've always had a thing for fey. Real fey, that is, not the relatively bland MM fare.
Any story elements I should bear in mind regarding Sidhe, or unusual background dancing that might be required?
Well, 'bland' is sometimes relative, though I'll admit the MM in 3.X lacks any decent flavour for their fey--
Here's info that most any Sidhe would know--there's also secrets in every world that I've never revealed, though the people in this adventure will be discovering perhaps
the biggest secret of one world in particular
Anyway--the Seelie Sidhe rule over Seelyne, which is nominally the power in control of all of Amaranthia, a veritable utopia, where total peace and happiness are the norm, and weapons of any kind are generally abhorred. However, there is still a great deal of intrigue amongst the upper-echelons of the Sidhe, and constant vying for rank through methods perfected over milennia to be completely polite and appropriately sisterly, even as they are a bit ruthless. It is worth noting that all Sidhe are female.
The thorn in the side of the Sidhe of Seelyne is the small rebel nation of Vaelyne, established by the younger sister of their quasideific immortal queen. The Vaelysh political system is a bit more open, and even Nymphs are allowed to hold high ranks. The Runemaidens were established here, as Vaelysh Sidhe and Nymphs do not follow the typical Amaranthian view on weapons.
Then there's Conacia--a dense jungle full of Nymph Amazons who despise the Sidhe, though not as much as they do males, for whatever their reasons. They are fiercely proud hunters who pride themselves on their battle prowess above all else, perhaps the polar opposite of the docile playful Nymphs found in most of Amaranthia.