Rykion
Explorer
The whole purpose of using an analogy is to compare a concept people are not informed about to a concept they are familiar with. It's important that the person making the analogy and the audience have the same understanding of that familiar concept. I think your desk analogy does this. It doesn't matter that not everyone has a computer background, as most will understand the difference between something in use and something being stored. Since the roles of director and producer aren't everyday concepts, and vary quite a bit among individuals in those jobs, the analogy is not very illustrative.In the same vein that some folks are going to argue with my analogy (of which one will have a comparable background, the other won't), a fairly large percentage of us on this forum don't have film experience. But yet, we nonetheless will debate about the roles of producers and directors in film, and how they do or do not relate to RPGs. Something of which we have very little first hand experience.
I find analogies are best kept simple, or avoided altogether.
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