"You do your STR mod in damage" - add bonuses?


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Lyrandar Wind-Rider PP. Flat +Con to damage on Lightning attacks. There are about a dozen things that add to flat damage, but that is probably the most impressive one.
 



by you and many others...

i disagree strongly. 7 guaranteed damage when needed is better than 39842875482422374928 damage with a 65% chance to hit. It even gets better with the +1d10 force upgrade vs insubstancial enemies.

I agree however, that it is maybe too situational useful that i would consider it a good 3rd at will. And even here it competes with heroc effort. (not that the old MM realy competed with other powers)


I pray that any wizard will be able to chose MM as a cantrip like the mage does by default.
- I agree that it isn't that bad. I even chose it as 3rd at-will for a human wizard.
- But I would have preferred it two target two enemies (like it did in the red box).
- 7 damage also means a 20 Int while I more often start with an 18 in my highest ability.
- I hate to take a feat for just 1 power for fighting very specific enemies.
- It isn't a can-trip. It is an automatic class feature for a mage. He cannot choose to take a cantrip instead.
 

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