Imaro
Legend
WOTC inherited D&D from TSR. TSR didn't update as frequently as it should have, which is why it went down the tubes. When you're trying to win the game with a quarterback with a wooden leg, you can't expect to get very far. 2e survived for so long because TSR, or more specifically Lorraine Williams, was sinking cash into the bleeding cow to keep it on life support. After WOTC acquired TSR, then they gave the game some tweaks they thought would work. Being the original 2e D&D crew, they kept the sacred cows because they didn't realize the sacred cows were the problem. But as new blood was infused they could see them for what they were. 3.5 was hemorrhaging in the same way as 2e, despite the so-called "fundamental" differences. Now we have a properly redesigned game that is already showing its strength. The sacred cows are slaughtered and their worshipers are throwing themselves on the fire. That's fine with me. That just means fewer elitists to bog things down.
Uhm, how about Lorraine Williams was sinking money into Buck Rogers...
This is really close to the whole edition war thing...
Supplements always sell less than cores and as more are put out less sell, the same thing will eventually happen with 4e....
Yeah, fewer elitists huh...
