D&D 4E your 4E game is set...

In the last 24 months, I have DMed or played 4E in (pick ALL that apply)


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TerraDave

5ever, or until 2024
Been at least a few months since we had one of these.

Just curious where people have there games set.
 
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Our most recent 4e game was set in the 'new' Forgotten Realms. Sadly, it didn't last long - "Scepter Tower of Spellgarde" destroyed our DM's passion for the campaign.

Our current game is 3.5e, so doesn't really count. I'm running Eberron. It's going really well, but that's a function of the group and the material, rather than the edition particularly.

Our next 4e campaign will hopefully be set on Athas (Dark Sun). The DM has given the players a choice of four options; that's my preference.
 

I am running FrogGodGames' Slumbering Tsar in 4e. It's a pathfinder mini-campaign by the old Necromancer Games' guys and it's awesome. It's a nice 4e sandbox with lots of wiggle room and I am having a good time converting it.

I also ran Scales of War up to about 9th level, but the game took a hiatus due to bad schedules and such.

Did a little WotBS online and some Gamma World as well.
 

Currently playing in some homebrew games.

Have done some Gamma World one-shots, but not 'D&D' Gamma World. Yet.

Previously did some default planar and PoL stuff.

Currently, just started running a Ravenloft campaign. One character is from the Realms, one character from Dark Sun, and two folks from generic feywild. Though all, of course, are now trapped by the Mists.
 


Homebrew. Current 4e campaign is heavily influenced by Star Wars, SG1, and Harry Potter, with side treks borrowing from Star Trek, Death Gate Cycle, or whatever TV show of the week that I liked, from Chuck to CSI. While I have a lot of modern and sci-fi tones in my campaign, it is a fantasy setting, in an impossibly large world with tiny pockets of civilization. Travel between civilizations is pretty much only possible with air ships. At high paragon and epic some gate travel options open up, though it's not quite as straight forward as SG1's gate travel, since there is actually a small amount of travel time through a hazardous Astral Plane. I'll shamelessly steal a CSI episode for a murder investigation, or a Leverage episode for a sting.

I'm a smorgasbord DM.
 

I've played in several games since 4e started, most of which were set in the homebrew setting that I share with my wife (and to a lesser extent, our friends). We have also done a little PoL-land/Nentir Vale, and recently some Greyhawk (Savage Tide AP).

There were plans in place to do a conversion of 1e Ravenloft, and a continuation of another old game we had set in 2.5/3e Greyhawk. Another plan had been made by one of our other group members for him to run a Baldur's Gate era FR as a 4e campaign, but it never got off the ground.

I've also Played in two other homebrew settings run by some of the others in the group. So far, I have only run games in my homebrew setting, though I will occasionally insert a PoLland module into it, as I am currently doing with Reavers of Harkenwold.
 
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So far, we've had 3x 4e games.

1) Maztica-by-way-of-Eberron: First conquering Hisbrelandia, then moving on to the mainland.

2) Regular Eberron, putting Hommlet in New Cyre

3) Dark Sun


Brad
 

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