Lower-level archers
At lower levels, go for range and variety...
Remember that "archery" doesn't just mean bows! My archer carried a COmposite Longbow at first level, even though it was expensive, simply because of the increased base range. It was third level before he could afford a Masterwork Mighty Composite Bow, and when he added +1 STR at fourth, he had to buy a new one! Anyway, at low levels, also carry a FREE sling and a few rocks, as well. You'll normally use the bow, but the sling works with skeletons.
Now, at seventh level, he uses two Quivers of Ehlonna. he has 20 silver arrows (just in case!), and 100 Masterwork. MW Arrows are cheap, compared to most items, and the +1 to hit stacks with the bow's!
If the GM will let you, buy some "dumdum" (blunt) arrows. If not, buy a MW Sling, to get rid of the -1 to-hit with slung rocks. Sling bullets (unless magical) aren't worth it, at half a pound apiece!!!
Also, I am having great effect with thrown Tanglefoot Bags, Alchemist's Fire, and Acid. In the current battle, my Ranger was in a group that was charged by a boar-headed cyclops giant while dazed... He was the first to come out of it, so made an aimed attack at the critter's one eye. Unfortunately, the GM ruled he needed +10 BAB (at seventh level) to hit it, so he did minor damage. It charged, but didn't reach him. Next round, he tangled it, but it rolled EXACTLY the number it needed to break free! Fortunately, two more PCs came around before it closed to five feet, and we were able to finish it off.
(As for closing to attack, I don't worry about that, using a buckler and a pair of spiked gauntlet-type weapons).
Next, he spotted "a large humanoid" in a nearby building. It moved down, and sent in the Lizardfolk reinforcements to attack, while hanging back in the shadows. My PC spotted it, and let everyone know it was a Troll with a Wand/Rod (it had gained surprise and fireballed some of us). He then tossed in two Alchemist's Fires to keep it busy, and took cover.
Unfortunately, our party was scattered, and did more of the same. The Troll forgot trying to cast while burning, and went to melee. Knowing it was a Troll, a spellcaster hit it (and a lotta Liz) with
Acid Breath. Meanwhile, my PC Hid and Moved Silently with the -5 penalty to move up on the meleeing Troll's flank, getting one hit with a vial of Acid. The Fighter and Paladin downed it, then ran off!
I moved up, either to
Coup de Grace it (if within five feet), or else hit it with more acid and then
Coup de Grace it the round after, if not within five feet.
So, as you can see, Thunderstones, Smokesticks, etc., can be effective as low-level replacements for magic items. Masterwork Mighty weapons are also nice. Magic, of course, is even better!
My poor PC has never even seen a magic bow nor arrow, though!
