Hussar
Legend
Gonna stick a couple of quotes together.
Fair enough, but your opinion here is countered by pesky things like facts. Just because you don't like it doesn't make it wrong. Here is a clear example of druids that hang out in a major city.
Again, just because you don't like it doesn't mean anything. You keep trying to set out your opinion as fact and your person preferences as fact. These "facts" are easily countered by actual facts, as in, things that are actually in the game. It does make the discussion rather pointless if you're actually just going to ignore any elements of the game that counter your points.
However, the idea that there is something in fiction called a domain of any name is a completely meta-gaming construct. There is nothing in the rules which states that domains are actual things in the game world. You aren't a cleric of a domain - you are a cleric of a deity or a concept and that deity or concept grants you access to a list that is compiled under a particular heading. Those headings and those lists are entirely game constructs and have no actual existence in game fiction. They could, I suppose, but, there's nothing there that says that they should..
No, it doesn't.
I think the entire Waterdeep situation in Faerun is silly. I don't use it.
Fair enough, but your opinion here is countered by pesky things like facts. Just because you don't like it doesn't make it wrong. Here is a clear example of druids that hang out in a major city.
Those type of Paladins are pretty lame, IMO; its just a munchkin method to get abilities without the obligation of alignment. But there's nothing to prevent the GM from whipping up and enforcing codes of conduct .
A Ranger should be someone who by preference operates in the environment of his specialty, same as a Druid.
A sorcerer is just a vanilla class, so you wouldn't expect anything from that player.
Again, just because you don't like it doesn't mean anything. You keep trying to set out your opinion as fact and your person preferences as fact. These "facts" are easily countered by actual facts, as in, things that are actually in the game. It does make the discussion rather pointless if you're actually just going to ignore any elements of the game that counter your points.
There is absolutely nothing metagame about an in-fiction domain called order meaning order, and an in-fiction domain called command meaning command.
However, the idea that there is something in fiction called a domain of any name is a completely meta-gaming construct. There is nothing in the rules which states that domains are actual things in the game world. You aren't a cleric of a domain - you are a cleric of a deity or a concept and that deity or concept grants you access to a list that is compiled under a particular heading. Those headings and those lists are entirely game constructs and have no actual existence in game fiction. They could, I suppose, but, there's nothing there that says that they should..