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Your electronic RPG tools

talmar said:
Well, I pretty much use everything Eric mentioned...

I have Critical Hit and Fumble tables in Word

I have hundreds of WotC web articles downloaded to my laptop all organized by type.

I have a complete index of all my WotC books in MS Access.

I would love to see these things that you use they seem like something I could use. Please feel free to contact me at any time! [sblock]tak192@psu.edu or todder2283 for AIM[/sblock]
 

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Right now I use several tools/programs...

PCGen: My players generate their characters in this and use a customized XML output
My own program: I've written my own program that let's me handle a bunch DM of stuff.
SRD: mostly sovelinor sage, although d20srd looks good too
SRD: Andargor's data sets (these work into my program).
And that's all I use....

I want to try:
NPCDesigner - have not had the occasion to need it yet (running straight from a module).
RPG Battlegrounds - its not realeased yet and I keep fumbling with the beta

-cpd
 


PCGen for quick NPCs. I'm a big fan, but I still find myself doing PCs (yes I maintain the PC character sheets...) and important NPCs by hand, because I don't have data sets for all the sources I want to use, and entering them by hand just isn't worth it when I'll probably only use any given feat/class/skill once or twice.

I maintain my campaign notes and stuff in a TiddlyWiki: http://www.tiddlywiki.com
If you care to see it: http://home.comcast.net/~jim.ade/ilium/HeirsOfEmpire.html
I'm also a fan of SpellGen for spell sheets. Very nice output.
 

I use Excel spreadsheets almost exclusively - initiative roller/sorter, XP calc, and my own character sheet. Each character requires a little customization of the base sheet, but once that's done, it's way better/quicker for me than anything I've seen from PCGen or E-Tools.

I second (third? fourth?) the recommendation of SpellGen. There's a few typos/bugs with the output, but for the most part they are easily fixed.

As for stuff I actually paid for, NPC Designer is a great time saver (@ Vascant: Can't wait for Evolution to appear :)) and CC3 is proving to be my new time waster as Elder Scrolls: Oblivion moulders away on my hard drive.
 

Transit said:
Edheldur
Any chance of you sharing your very useful-sounding MM Terrain/encounter spreadsheet?
Here they are.

The file named "dmhelp_encounter" is the original file I found a while ago and it uses MM 3.0 CRs. The other one is the one I'm updating (since my HD crashed and my other version went straigh to hell with my HD) and it uses MM 3.5 CRs and has SOME of the MM2 creatures in it (mainly the ones that I actually like or tolerate... ) as well as some other little tweaks made to the original. I still have to add the ELH, BoVD, BoED, and the Complete line of books.

BTW, on version 1.2 ALL undead have the "Haunted/Magical" environment besides the ones listed in their entries, and ALL elementals and non-native outsiders have ONLY "Haunted/Magical" as their environment.
 

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I use Photoshop for mapping. I do most of my session prep in Word, and I use E-Tools for a lot of my stat-block needs, though I write up by hand things that I don't have in ETools. During sessions, I use the Sovelier/Sage SRD, an Excel initiative sheet of my own devising, and a few other knicknacks from time to time.

EDIT: I also use Wordpress and phpBB to maintain a website for my campaign world...
 
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I tend to run mostly Dungeon magazine stuff so I don't have much need for character generators. What I do use:

For face to face gaming:
DM's Familiar (my program): Combat management to track initiative, spell durations, roll hit points, and rolling all the attack/damage. Instant rules lookup. Has all of the world/campaign/adventure notes in it.

Tablesmith: For rolling up random stuff, mostly flavor text - what's the bartender's name and a description, what's the inn serving for lunch today, description for the magic wand the party just found.

Schtuff Wiki: I maintain a wiki on schtuff for the campaign. I frequently update that during the game to record major happenings. My Campaign Wiki

For online gaming:
Klooge.werks : Allows all the players to connect up, displays the map and tokens, plays sounds, manages combat, does the dice rolling for all the players and the DM's, stores character sheets. A very powerful program that is great for online play and really removes the drugery from the game. I find playing online with klooge to be better than face to face games.

DM's Familiar : Don't need the combat management with klooge, but I still use it to lookup rules and to keep my notes.

Tablesmith: Same as above

Ventrilo: For voice chat

Dunjinni: If I need to make a map myself.

Gimp: To edit maps I scan in

SnagIt: For screen captures. For example, I scan a lot of Dragon/Dungeon magazine and use SnagIt to grab a face in a picture to use for an NPC.
 

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