Hussar
Legend
For the first time in some time, I'm not DMing and getting to just play. It's a very nice break. It has actually been years since I've played and not DM'd, so, I perused my library for what PC to make. Having purchased the Tome of Magic some time ago, I decided to give the Binder a drive around the block.
It's been a blast. The sweetest thing about this class is that your character is essentially multiple characters rolled into one. Your abilities, focus and even personality can change literally every day depending on which vestige you bind and whether or not you make a good pact. I've been playing in an excellent Eberron campaign and I find that the binder works very well there. The class is definitely pulpy in feel. And, having made a failed pact with Leraje, I was forced to free an elven prisoner which surprised the heck out of everyone at the table. Just way too much fun. I actually almost look forward to failed pacts just to give that extra bit of personality to the character.
On a mechanical end, I would say that the binder is not for novice players. There are a ton of fiddly bits with the class and it requires a lot of attention to get it right. I know that I've made more than a few mistakes already - it's been a real learning process. While the class can emulate just about any role, it's not like a bard in that it can do it all at the same time. What you actually do is emulate one particular role - tank, blaster, face, whatever - at a time. It really pays to think ahead. IMO though, the abilities of each vestige are broad enough that any time you focus on one role, you'll get mileage out of it. Granted, if you take a tank vestige and head to the Duke's ball, you might not be in a great position, but, no worse than any other tank really.
So, what are your experiences with non-core characters? Either as a player or a DM. What classes did you try, or see played at the table, that stood out as either good, bad or bland?
It's been a blast. The sweetest thing about this class is that your character is essentially multiple characters rolled into one. Your abilities, focus and even personality can change literally every day depending on which vestige you bind and whether or not you make a good pact. I've been playing in an excellent Eberron campaign and I find that the binder works very well there. The class is definitely pulpy in feel. And, having made a failed pact with Leraje, I was forced to free an elven prisoner which surprised the heck out of everyone at the table. Just way too much fun. I actually almost look forward to failed pacts just to give that extra bit of personality to the character.

On a mechanical end, I would say that the binder is not for novice players. There are a ton of fiddly bits with the class and it requires a lot of attention to get it right. I know that I've made more than a few mistakes already - it's been a real learning process. While the class can emulate just about any role, it's not like a bard in that it can do it all at the same time. What you actually do is emulate one particular role - tank, blaster, face, whatever - at a time. It really pays to think ahead. IMO though, the abilities of each vestige are broad enough that any time you focus on one role, you'll get mileage out of it. Granted, if you take a tank vestige and head to the Duke's ball, you might not be in a great position, but, no worse than any other tank really.
So, what are your experiences with non-core characters? Either as a player or a DM. What classes did you try, or see played at the table, that stood out as either good, bad or bland?