My newest game (which hasn't actually started yet has an interesting mix of characters and will be a nice test drive for some of the non-core classes. In a five Player party we will have a Knight (first look for me), a Hexblade/Favored Soul mulitclass (first look x2) and a Scout/Ranger (first look at the scout), along with a standard Cleric and a standard Wizard all using a 32 point buy. I am quite excited about seeing these classes in play.
When I first read about the Knight I was put off by what I would call computer game like mechanics but in the end I can see a real value for the party and I really want to see it play out. I suspect with good roleplaying the mechanics of the class won't seem too bad.
The Hexblade/Favored Soul sounds like a potent combination and should be able to be a real impact character in melee.
I expect that the Ranger/Scout will have a nice synergy to it.
I am seriously thinking about treating party as being one level higher for CR purposes.
When I first read about the Knight I was put off by what I would call computer game like mechanics but in the end I can see a real value for the party and I really want to see it play out. I suspect with good roleplaying the mechanics of the class won't seem too bad.
The Hexblade/Favored Soul sounds like a potent combination and should be able to be a real impact character in melee.
I expect that the Ranger/Scout will have a nice synergy to it.
I am seriously thinking about treating party as being one level higher for CR purposes.