Your favourite D20 publisher and why

I'd have to say that Paradigm Concepts has created one of the most intricate and well thought-out game worlds out there. Arcanis is beautiful, rich, and filled with my beloved shades of grey and political impetus. And their spell decks are going to be REAL handy.

After that, I like Green Ronin and Mongoose. I also think the Dragonstar stuff is a wonderful setting, but there are a few bugs in the mechanics I'd like to see revised.
 

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PCI! Woo!

Paradigm Concepts is definitely one of the better d20 companies out there. It has the dark feel that I like in my games.

Their supplements are well thought out, with a fresh feel unlike some other d20 companies out there.

Their ideas are new, exciting and inventive.

A true Epic feel.
 

PCI, Master of the Backstory

Like severaly others, I like Paradigm Concepts. Everything - and I mean EVERYTHING - has a backstory to it.

Take, for example, Forged in Magic. This could be like any other magic item book (or net-book) out there, but every single item has a story behind it. A history. The closest we come to that in the standard WotC books is having things named "Heward's Handy Haversack" and "Quiver of Ehlonna" (Ehlonna's this bad-ass Elorii chick in Arcanis, by the way... *duck*).

Another thing I like about Paradigm Concepts is that they respond to you. Even to me, who bothers them almost incessantly! You ask a question, they usually answer you by the end of the day, if not within the hour. Henry (the President of the company) and Peter (the Living Arcanis coordinator) are the only two 'company heads' that I feel comfortable talking to by Instant Message, despite the fact that I have IM addresses for other heads of the industry.
 

Well the only two that I really love are WotC mailnly for the FR setting stuff but I like 99% of everything else too. And Fantasy Flight Games because I've thoroughly enjoyed every book of theirs that I have bought. They are well put together with well thought out game mechanics and then there's the legendary classes. All so crunchy.
 

Arcanis: The World of Shattered Empires

The reasons I've become a fan of this world and the publishers PCI is that it's a mature Role Players setting. It has the feel of history, a world that's never static. The depth that you feel comes from a densly text filled Codex Arcanis, the bible for the world. In it you get an introduction to 12 nations that make up the known continent of Onara. Each chapter reads from the perspective (and all the subjective prejudices that entails) of that nations people.

As is said in the Living version of Arcanis, the story is what's most important. This is proven by the fact there are none of the normal crunchy bits until you get to the Appendix where you find Arcanis specific PrCs, feats, skills, domains and spells. This is actually one of the most subtle things I like about their products, lots of story uniterrupted by numbers. The entire book is story driven and impressively written.

What else do I like about Arcanis? No fuzzy footed wee folk, they're just to jolly to survive. Elves are actually Elorii, created from the Elements and given Life by the Goddess Belisarda so they can be slaves to an ancient empire of cold blooded lizardfolk who then later revolt. Dwarves are under the burden of a Curse for betraying the Gods with only one chance at redemption, the creation of the Perfect Item. Gnomes exist, but are the unnatural offspring of a Human and Dwarven mating. Ss'ressen (read Lizardmen) have an awesome tail attack and trip oppurtunity. There are Dark Kin, the carriers of a genetic taint that springs up unexpectadly from time to time in a family that carries the Seeds of the Infernal who ruled the land during the Time of Terror. Though half orcs are around I haven't seen one played.

And you know what the best thing about the world of Arcanis is? Religion. For the first time I've seen a rpg treat religion in a realistic manner. I'll quote directly from the introduction of the Codex: " In an Arcanis campaign, Gods and religions differ from those of other RPG campaign settings in one very important way: Alingment is determined by the religious institution not the God itself. In other words, the Gods don't have alingments, the churches do."

This is the most inovative and realistic approach to fantasy worship I've ever seen. That more than anything else makes PCI my favorite publisher.

respectfully-

Edward J Kopp
 
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Favorite Publisher...

Well, I am biased a bit, since I have written for them, but Paradigm would probably be it. I wrote for Paradigm because I fell in love with the Arcanis setting, the only (along with FR) published setting I felt good enough about to play in fully by the canon. It's also the reason I continue to be involved with the setting and the company. The coming year should see a good number of Arcanis support products, which will only cement my choice.

That said, I also have a great fondness for Bastion Press (they do interesting products that I've yet to see any other company do, a rarity these days of 3 or 4 elf or dwarf or fighter books, plus I have loved their free web products!), Fantasy Flight Games (the Path books are some of the best gaming books I have seen), and MonkeyGod Entertainment (I'm not a fan of canned adventures, but there are some in this bunch that are superb, though it also helps that I write for them as well and found them to be the nicest people).
 

I to am biased as Daniel I guess, though my participation has been far less than his. It has been the world of Arcanis that brought me back into gaming. I ran into Henry one night and he told me about this project he'd just finished and his enthusiasm was infectious. He emailed me the first chapter and I was hooked. I've since got my hands on not only the Codex, but also every other PCI product except the Giants book. Which brings me to another reason PCI has impressed me so.

The Open Gaming Interlink of which PCI, Green Ronin and, I believe, Atlas Games are part of is what the OGL and d20 is all about. PCI and GR are already publishing sets of Essential Guide race books. They pair dwarves and giants, elves and orcs, and who knows what else but a mind flayer book is also coming out. On the LA_Talk list at Yahoo we've already been told that the event premiered at Winter Fantasy will be taking place in Nyambe of Atlas games. This is also what realy impresses me about PCI and be default Green Ronin and now Atlas. I have begun to look at their products too and find them excellent examples of the OGL/d20 publishing world.

respectfully-

Edward J Kopp
 


Obviously...

But really... if a jaded gamer like myself can get excited about D&D again I think it's worth letting others know what a great product they're missing...

respectfully-

ejk-
 


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