Your game trajectory

4th-5th grade - Holmes Basic (but promptly lost/misplaced the rulebook and made it all up using B2 Keep on the Borderlands)
6th-8th grade - Moldvay Basic (w/ some expert) & Gamma World
9th-12th grade - 1st Ed (w/ Unearthed Arcana) & V&V & Marvel SH
beyond until '93 - 2nd Ed (no player's option) & Star Wars (WEG) & Robotech
'93-'95 - Vampire 2nd edition
'96-'99 - 2nd Ed (still no player's option)
'00-'05 - 3E
'06-'08 - 3.5E
'07 - Star Trek
end of '08 - 4E
'09-'10 - nWoD, L5R, Chronicles of Ramlar, Castles & Crusades, BECMI, Alternity, Serenity, Spycraft, Twilight 2000, Savage Worlds, 3:16, Star Wars SAGA & Pathfinder

The arrival of 4E was very good to me. Books that have been sitting on my shelves for years have finally seen use.
 

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What was the course of your gaming interest? I'm interested in seeing how/what people went through, and what they are playing now.
To my best (approximate) recollection:

Age 6 - 11: AD&D primarily, some Gamma World, some Traveler, a little bit of many others
Age 11 - 14: Champions primarily, some AD&D and Top Secret, a little DragonQuest (2nd edition) {EDIT: Oh, yeah! Star Frontiers. Man, we had some fun with that!}
Age 14 - 18: DragonQuest (2nd edition) primarily, a fair bit of Call of Cthulhu, experiments with MERP, Palladium, and God knows what else; growing interest in non-RPGs like Diplomacy, Civilization (Avalon Hill, not Sid Meier), Kingmaker, etc.
Age 18 - 20: brief hiatus from gaming while serving in the U.S. Navy
Age 20 - 28: some 2nd Edition D&D, as much DragonQuest (2nd edition) as I could get others to play with me, a little Rolemaster, tried Earthdawn and kinda hated it; discovered text-based MUDs around age 22 and quickly became pretty addicted
Age 28 - 29: short hiatus following divorce from gamer wife; permanent retirement from MUDs
Age 29 - 30: pulled back into D&D by release of 3rd edition
Age 30 - 32: involuntary hiatus as I moved cross-country and had to focus on beginning career as an attorney
Age 32 - 39 (present day): primarily 3.5 D&D

I'm sure I'm forgetting lots of other games I tried for brief periods of time, or enjoyed only sporadically (Paranoia, Teenagers From Outer Space, Timeship, Boot Hill...the list goes on and on).
 
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Only lisitng majors -- if I list everthing I dabbled in for a few months, it would be 7 times as long:

OD&D
AD&D 1st Ed
Rolemaster
Rolemaster 2nd Ed/SpaceMaster
RMSS -- between the 3 versions of RM, I played RM for 17 years.
Star Trek - LUG
3.xx
Star Wars: SE
Pathfinder
 

D&D 3E - 10th grade - owned the books but never got to play.
Vampire: the Masquerade - One session in 12th grade.
D&D 3.5E - 18 to 21 years old
GURPS - 20 to 21 years old
D&D 4E - 21 to 23 years old
Warhammer Fantasy RPG - one session, 6 months ago.
Pathfinder RPG - Present (23 y/o)

Before that, my exposure was through PC and console games such as "Eye of the Beholder" and "Death Knights of Krynn". I didn't discover games like Baldur's Gate until I had already been playing 3.5E awhile.
 

1994-1998 AD&D 1E & AD&D 2E (Mixed)
1998-2005 Hiatus
2005-2010 D&D 3.5
2010 Pathfinder

I have also played a handful of sessions of Mutants & Masterminds and Star Wars SAGA as well. B-)
 

Pretty easy one for me:

1981-present - 1e D+D, slowly changing over time but still somewhat recognizable.
2001-2007 - also wandered over to 3e D+D (later became 3.5e) as a friend was running a campaign.

Lan-"when you have one good system, how many more do you need? :) "-efan
 


Lets see,

  • Ages 14-19 - AD&D 1e, with a bit of 2e thrown in. I did not get too far into the splat books with all the kits
  • Ages 20-22 - Not much gaming - the occasional 1e or 2e game
  • Ages 22-24 - Heavily modded AD&D rules
  • Ages 24-30 - I left the D&D fold completely. I played the Greatest Game System Ever ("GGSE" - tm) - A homebrew game by myself and another buddy
  • My 30s - D&D 3.0 and 3.5 (back into the fold)
  • Early 40s - played 4e for about 6 months. Left the fold again to play Savage Worlds. Those guys stole all my great ideas for GGSE and somehow managed to get them to work! I am, naturally, contemplating a lawsuit :)

I seem to enjoy the odd numbered versions of D&D, so I eagerly await the release of 5e.
 
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1978-1980 D&D/AD&D plus some Gamma World (Age 15 ..17)
1980-1982 Traveller plus friend's homebrew space game
1983-1986 AD&D and Call of Cthulhu (Undergraduate years)
1987-1990 DragonQuest, Call of Cthulhu - small amount of AD&D 2e (Postgrad years)
1991-1998 Tekumel based game (Tirikelu), little Runequest, some Freeforming
1998-2005 LARP/freeforming (mostly weekend long games - 1897/King's Musketeer's/Cafe Casablanca) - writer for Once Upon a Time in Tombstone
2006-2010 Tekumel/Traveller/Delta Green/ Trail of Cthulhu/WFRP/DERP/D&D 3.5/ D&D 4e
Future: Try D&D Essentials to play with my kids, The Laundry, Skulduggery, Run Masks of Nylarlaothotep for my current gaming group who are avid CoC players but have never played it. (Age 47+ ...)
 
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1997-2000 AD&D 2E
1998-1999 Babylon Project
1999-2002 Shadowrun 2E/3E
2000-2008 D&D 3.0E
2006-2007 Classic Traveller
2008-2009 BFRPG
2010 Mongoose Traveller and Savage Worlds
 

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