Rowport-
The character hasn't been made yet; I'm at college, and will be joining a campaign in progress. My original concept was switching over to the Snipe asap; I like rangers, but beyond the spells, there just didn't seem to be much reason to stick with the class if I wanted to be an archer. Since I had the two-weapon feats whether I wanted them or not, I figured I'd use them if I had to melee.
With 3.5, the missile weapon path just fit so much better with the archer concept; heck, with all the stuff the ranger gets at higher levels, I'm almost reluctant to pick up the prestige class. The Deepwood Sniper's requirements aren't met with the ranger bonus feats, so I'll be picking the same feats as before, but now my bonus feats actually augment what I'll be doing most of the time. For melee now, I'll probably switch to sword&board, to make up for the light armor and reduced hit die.
For your character, either sticking to two-weapons or mix & matching (if allowed) between the feat paths sounds like the best option. An extra sneak attack or two adds up to a lot of damage, possibly more than the bonus archery attacks.