Ellie_the_Elf
First Post
I've bought a ton of pdfs since I started using my laptop to DM - including loads of short $1-2 ones. If I want a lot of options/variation on a subject I'll look for a big pdf. The short ones, for me, fill their purpose of providing a few interesting ideas in one specialised area, and as Psychic Warrior says the fact you know exactly what you'll be getting and that the smaller pdfs tend to be very focussed is a huge bonus.
Ronin's short pdfs are my favourites- my players have had a lot of items from the Dozens series (which I enjoy, because they tend to have 12 separate ideas, which I can expand on or alter as I see fit- better that than hundreds of items many of which are just variations on one or two themes, which I could have come up with myself if I'd just had the original idea) and love the more player-orientated ones (they especially liked Higher Level Fighter Feats- any chance of another volume?)
I also really liked the one Big Finger games made with the dragon and hoard (which was filled with interesting stuff, rather than the standard DMG treasure the ones in the Draconomicon have)- the Draconomicon is (in my opinion) an amazing book, but it was nice to have a pre-done hoard which was a bit more unusual when my players headed off to find the portal guarded by said dragon a few weeks earlier than I intended.
And there are subjects I'd buy a short pdf on that I wouldn't find useful/important enough to spend the money for a full sized book if it were available- book titles for example. If I can spend a couple of dollars and get a few to throw in there on the off chance the players ask, great. But I wouldn't buy a $10-20 book with hundreds of examples because I wouldn't need or use them.
Ellie
Ronin's short pdfs are my favourites- my players have had a lot of items from the Dozens series (which I enjoy, because they tend to have 12 separate ideas, which I can expand on or alter as I see fit- better that than hundreds of items many of which are just variations on one or two themes, which I could have come up with myself if I'd just had the original idea) and love the more player-orientated ones (they especially liked Higher Level Fighter Feats- any chance of another volume?)
I also really liked the one Big Finger games made with the dragon and hoard (which was filled with interesting stuff, rather than the standard DMG treasure the ones in the Draconomicon have)- the Draconomicon is (in my opinion) an amazing book, but it was nice to have a pre-done hoard which was a bit more unusual when my players headed off to find the portal guarded by said dragon a few weeks earlier than I intended.
And there are subjects I'd buy a short pdf on that I wouldn't find useful/important enough to spend the money for a full sized book if it were available- book titles for example. If I can spend a couple of dollars and get a few to throw in there on the off chance the players ask, great. But I wouldn't buy a $10-20 book with hundreds of examples because I wouldn't need or use them.
Ellie