Falling Icicle
Adventurer
Though it is heresy for me to say it, I've always thought that it was absurd to tie hit points to level. IMHO, they should be tied to Con and nothing else. A first level character can practically die from stubbing his toe, while a 20th level character can be hit several times with a greataxe and live. That's just asinine, IMO. But then, I'm more of a purist that thinks hit points should be actual health rather than some absurd abstraction of health mixed with luck, morale, or other such things.
Back on topic, I'm obviously more in favor of tougher 1st level characters. At least, tougher than they are in 1st-3rd edition, where, as I said, they can practically die from stubbing their toe. But I think the same should be true of commoners as well.
Back on topic, I'm obviously more in favor of tougher 1st level characters. At least, tougher than they are in 1st-3rd edition, where, as I said, they can practically die from stubbing their toe. But I think the same should be true of commoners as well.