cmad1977
Hero
If a DM wants to describe a room, then I would think the DM should ask the players to move into the room first to avoid the strangeness you describe. If there is a visual of the room, I would think that would enhance the verbal description (and vice-versa). Enemies can be hidden on the GM layer until the DM reaches them in the description (if, in fact, there are any non-hidden enemies there). I guess even after 10 months of being forced to play online (for those of us who hadn't before), some DMs (like me) are still figuring out how best to run things. Thankfully, we have this thread!![]()
I’ve been using Roll20 since before the pandemic and I still feel like I have no idea what I’m doing.
Or at least that there have to better ways to do what I’m doing.
I have found that a lot of purchasable maps/adventures are overzealous in their use of dynamic lighting walls(like for bolder or pillars or gates) which I then remove AND all the tokens are often set to the token layer by default.