ARandomGod
First Post
Nightfall said:Yeah, plus if a CE optimized Warlock meets a truly awesome paladin with a powerful holy avenger, he's not going to last that long, no matter HOW many eldritch blasts he gets off. (Especially so if he using the following sources: Player's Guide to Monks and Paladins, Quin Paladin II, and of course any and all Malhavoc d20 stuff.) Oh if said paladin is also a Justicar of Tyr or even a dwarven paladin/hammer of Moridin, kiss his butt GOODBYE!
Actually, the party he defeated included a paladin as it's leader. Of course, as said earlier he got to go first (he won a surprise round but not an initiative). And he who goes first goes best. Also he got to choose his time/place. Ambushes give a significant advantage. But it was the first "encounter" for the day for the ambushed party.
I'm pretty sure the paladin wasn't using all those sources, as we were restriced to "core and Complete X" in that campaign.
Particle_Man said:One important fact: Bewitching Blast and Bewitching Chain and Bewitching Spear and Bewitching Hideous Blow are blocked by a Globe of Invulnerability, while Bewitching Cone or Bewitching Doom is not.
Yea, he was using bewitching chain for a good while. It would have been blocked by a globe of invulnerability except that we rarely encountered opposition with that ability/spell selection. We did once, and the warlock was completely defeated in that encounter... but that was more due to the medusa gaze than the globe, which he never knew about (the character didn't. The player continued to watch after being stoned, of course).
Thanee said:Considering how rarely globes are seen, I'd rather say, this is a neglectable difference.
Bye
Thanee
Well, Thanee said it first (as usual). It's a good spell, sure. But the game style didn't pit us against intelligent spellcasters often.