Vrylakos said:
I might in my game, so yes, alow yourself to release that pent-up pressure from not posting about the Scarred Lands in the post above: go ahead and throw in any spells from whatever sources (R&R, I assume?) and I'll see if it would fit my game.
I hope I'm not assuming too much, Mr. SL Evangelist 
Vrylakos
Well I was going to suggest one or two from Magic of Faerun along with R&R.

That or perhaps a few from Book of Eldritch Might. The mark spells from there work well for casting on various minions. But here is my suggested list.
(I'll list the sources for you.)
0th level:
Quick Boost (BoEM 2), Minor Ward (BoEM), Bleeding Disease (Cleric) (R&R1), Shockwave (R&R), Detect Magic, Read Magic, No Light (Cleric) (BoVD), Resistance, Animate Vermin (Cleric) (Hollowfaust)
1st: Sorrow (BoVD), Disdain the Divine (BoEM 2), Smite (R&R 1), Know Protections (Magic of Faerun), Bestow Wound (BoVD)
2nd: Sadism (BoVD), Cure Moderate Wounds, Rend the Soverign Soul (Cleric) (R&R), Death Armor (Magic of Faerun), Eagle's Splendor (Magic of Faerun/T&B)
3rd: Nybor's Mild Admonishment (Magic of Faerun), Chardun's Torments (R&R), Hold Person, Bloodstorm (R&R)
4th: Warding Globes (BoEM2), Greater Enhancement Flow (BoEM),
Accelerate Reflexes (R&R2), Cure Cricital Wounds
5th: Essential Blade (R&R2), Quintelemental Blast (BoEM 3)
There. Now you have a party that won't know WHAT to expect.
Btw, nice suggestions Nifft.