You're the British military. Defend Avalon from my PCs.

Crash a military airplane into the Tor.
(Down at the base of the Tor: the object would be to miss the valuable magic stuff).
That should give the police and military an excuse to cordon off the area for three days, what with the need for accident investigation, munitions recovery, and hazardous materials cleanup.
Hang half a dozen Predator drones over the Tor...or choose your favorite civilian equivalent. Those give you your eyes in the sky.

Put two fire teams of Royal Marines in Land Rovers out for rapid response: if I was feeling paranoid, I might get two more as a backup.

Have two more fire teams set up an ambush on the well.

Season to taste with sniper teams. Give 'em Barretts, because nothing says "You're being sniped" like a .50 cal. More than four is gratuitous.

If you want to be really nasty, use the Predators rigged to carry Hellfire missiles. I'd think those would make even a dragon sit up and take notice.
 

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MarkB said:
Hmm.

Step one: Drain all water from the Chalice Well, and sequester it deep underground in a secret Bad Guys facility, at least three counties away.

Step two: Fill in the well with cement.

You, uh, read the Wiki article, right? The Chalice well is a everflowing spring. It puts out 25 THOUSAND gallons per day. That's about the amount of a fully filled water tower. If the well were to be drained and capped with cement, the upsurging ground water would ruin the cement before it had a chance ot harden.
 

What about an illusion of the Sumerian Demon they defeated? Would the enemy know about this and try to use that fear against them? At least as a diversion?
 

RangerWickett said:
You know from previous interactions with the PCs that they include:

  1. A guy who is fragile, but a fast talker. He's the one with access to the spell that will let them get into Avalon.
  2. A woman who is an incredible, almost superheroic brawler.
  3. A gunslinger who has great defenses so bullets can barely harm him.
  4. A woman with powers similar to Magneto's, but weaker. She's practically impervious to metal attacks, but she can't stop hundreds of bullets or crush cars or anything.
  5. An assassin with great speed and stealth, who supposedly can be killed in a single hit if you strike him with an unhallowed cross.
  6. A psychic who can scry, see the future, and meddle with memories.
  7. A D&D-style wizard, with a wide variety of spells.

How do you make sure that, for three days at least, these people do not get into Avalon? I have until Saturday to plan this.

Scout out where these enemies are now.
Block off the area under an "anti-terrorist action", quietly-no sirens.
Evacuate as much of the building as possible, using telepathy to get any civilians out who are close to the enemy. If you feel like that.
Send in a demolitions crew to implode the building.
Put automatic grenade launchers on overwatch duty from the surrounding buildings. A dozen, say, supported by snipers and HMGs.
Spin the implosion to the media as a suicide action by desperate terrorists.

OR...

Send in your nasty, sneaky guys, the CIA-equivalent, maybe the SAS if you can get them, to kill the guy who can get them into Avalon. Sniper, ricin, icepick him, whatever.
 
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Also, have intel guys in the town as well, looking out for them. There's a fair chance that the party will go through the town, to try to get the lay of the land, etc.. If the military sees them there, they can move against them before the party would be prepared.
 

Military activity like artilery or hundreds of soldiers would be pretty noticeable, even in Somerset. Weapons fire would draw swift attention from the Police in Glastonbury and result in ARV (armed Response Vehicles) arriving pretty sharpish. They would most likely be Volvo T5 station wagons containing police armed with H&K MP5 wearing body armour trained to SWAT standard. Normal policemen don't carry firearms, but those that do tend to be well trained and only deployed where firearms are needed. Police have jurisdiction over soldiers, unless some sort of national emergency has been declared.

If I had a day to prepare and access to up to 200 British troops to deny an area, I'd take as many SAS Squadrons as were available. There are 4 full-time squadrons, although some will be deployed abroad. There is always at least one available in the UK for CT and, at this moment in time, that's probably all you could rely on getting. Each Squadron comprises 4 16-man troops. A troop is made up of 4 4-man patrols.

Drop most of them on the Tor and they'd happily camouflage themselves and sit and wait for three days without moving.

A couple of snipers could hide about a kilometer away, observing the top of the Tor.

Another couple of snipers in helicopters could be stationed nearby for rapid response.

One nice touch about using the SAS is that the cap badge does not represent a winged dagger, as is commonly thought, but the sword of Damocles or Excalibur...

Cheers,
Liam
 

with 200 men you could easily remove the top 2 feet off the top of the hill where the casting was to take place.

the PCs will assume the top is really the top and cast their spell.

when in fact they need to levitate up 2 feet to cast the spell.

an illusion of sorts. but mundane.
 

And now for something completely different.

Hold a Festival.

There is some type of Country Fair going on at Glastonbury Tor, of course St Michael's Tower is off limits (guarded by soldiers) because that's where the fireworks are set up (the tower has no roof). Chalice Well is also being guarded.

There are also soldiers "undercover" among the crowd. The soldiers have been told that they are looking for terrorists (who happen to fit the player's description).

The real challenge (for the players) is trying to keep the inocent bystanders from getting caught in the middle (or from "accidentally" being transported to Avalon with the players, if they succeed)
 
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MavrickWeirdo said:
Hold a Festival.

Excellent. A hippie druidic folk rock festival makes sense. Lots of hippies, caravans (RV's to Yanks), and trippy bands. With an unusual number of short haired young men among them.


The SAS and/or SBS (Special Boat Service, the elite of the Royal Marines) would bring along 5.56 assault rifles, 7.62 machineguns, rocket launchers, .50 and 7.62 sniper rifles, silenced H&K MP5's, and claymores.

Or just go all out with military power, use the SAS snipers in DC30 hides with .50's (about 1 mile range), plus SAS units nearer the target with full gear, plus Cobra attack helicopters and Harrier jump jets with cluster bombs and napalm -- useful against the magneto type, napalm is.

And if you really want to have fun, throw in a few Warrior AFV's and Challenger MBT's. And if the bad guys are powerful and ruthless enough, the UK does have SSBN's -- Submarine Ballistic Missile, Nuclear -- which have Trident ICBM's and I believe now Tomahawk cruise missiles. Bwahahahaha!

Heh . . . man for man the British military are arguable the best in the world. I think I'd make this one a TPK to remember, or at least not pull any punches and make the only way to survive be soft skills -- sneaking somehow, or diplomacy.

It should definitely be no easier to do this than to get into Area 51 in the US, when the Pentagon knows you're coming. That is, a DC40 task at least.
 

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