Yttermayn's "Saga of the Dragon Cult" (IC) 2

OOC: FYI- There is still a 60' diameter region of darkness in between the two groups, blocking sight across it. Tuk and John are on the side with the Black Swarm creature, and everyone else is on the southern side. You may wish to modify dialog to reflect this fact. Targeting with ranged attacks or magic across this region is extremely difficult, so if someone wants to help a group on the far side, they will have to move there first.

Tuk is nauseated by the touch of the disgusting black worms. He has great difficulty doing anything but moving as he struggles to remove slimy vermiculates and keep down his stomach.
Rosalia slinks into the room and immediately spots something moving behind a crude barrier. Scrag and Roderic crouch on top of the barrier, menacing the unseen foe. OOC: The enemy is Adjacent to Scrag and Roderic, with 9/10's cover from Rosalia's perspective, since it is mostly behind the barrier. Rose still has plenty of action left, she could close and melee from the barrier, or climb the barrier 10' away from them and shoot.
John turns and spits violent words of magic, and a glowing missile of energy streaks unerringly into the black mass. There is sharp crack when it impacts, blasting chunks of disrupted worm-flesh out and across the floor where they lay still and melt. This time, however, the pools of goo seem to thin and evaporate.

ooc: Waiting for rest of Rosalia's action before parsing Grok's, and Roderics int check lets him recognize the carefully cushioned yellow fluid filled vials on the floor are likely to be more alchemist's fire.

Waiting on Rose's action, and Grok's linked action...

Init:

Rosalia 22 -4Str (rnd4 doing something...)
John 22 (rnd4 casts magic missile at swarm)
Grok 15 (rndmove to Rosalia, CLW for 8)
Mystery Attacker 12 (rnd3 held action, shoots at Scrag)
Scrag 11 (rnd3 Enters south room, moves adjacent to Mystery attacker)
Roderic 8 -4hp (rnd3 Enters south room, moves adjacent to Mystery attacker)
Tuk 8 -6 nauseated 1 rnd (rnd3 Attacks swarm, hit, no dmg)
Swarm 3 -4 (rnd3 Moves into Tuk's square, deals swarm dmg)
DEAD k1 19 (rnd1 charge, miss Roderic)
DEAD k2 7 (rnd1 hit Roderic for 4)
DEAD k3 7 (rnd1 miss)
DEAD k4 5
DEAD k5 4
DEAD k6 2 (rnd1 miss)
 

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Rosalia spots the figure and, slightly carried away by her own movement, she jumps above the barrier to land to the side of the creature to get a much better view and firing angle.

She shouts in Common: "Surrender!" whilst raising her shortbow, aiming directly at the creature. The threat is more than obvious and a creature with superior vision could spot a cold determination in her eyes. we might understand at last what's going on in these tunnels!


ooc: continue move + ready attack on target depending on reaction. fire if run or fight.
 

Grok Half-Orc Cleric2, Heavy Mace +3/+2

Grok grimaces and brandishes his heavy mace as he stands guard somewhat ahead and 45 degrees to the left of the line of sight between Rosalia and her chosen target.
 

OOC: though you have it true as to the magic missile this round, I ask humbly: did the light cast at the darkness last round do any thing?
 

OOC: Please check the map, I think this is what you both meant. Grok cant close to the action without a double move (20ft move with scale email). Let me know if this is what you wanted or what needs changed before I move on.

[sblock=Map]
yttermayn-albums-misc-picture1711-battle.png
[/sblock]
 




Rosalia vaults the barrier with all the grace and beauty of a deer. She lands and takes point blank aim at the grey dwarf-like creature. It does not appear to acknowledge her shouted command. Rosalia feels Grok's less elegant slide over the barrier and movement along side of her, not taking her eyes off of the creature. It seems to size them all up for a moment, then takes a few steps back and squats down in a crouch. For a moment, it appears to be laying down it's weapons. Suddenly, everything goes pitch black.

OOC: Grey Dwarf 5ft step south, Darkness. To answer Scott's question: The light orison Grok was going to cast never actually got cast, if I remember correctly. That action was posted out of turn and Leif ended up doing something different, so John has no idea if it would have worked, unless he rolls a successfull Arcane Lore or Spellcraft check. ;) The map posted is accurate with the exception of the M is actually one square down. Mapping is a pain, and one square's difference isn't sufficient motivation to update.

Scrag is up!

Init:

Rosalia 22 -4Str (rnd4 moved, held action)
John 22 (rnd4 casts magic missile at swarm)
Grok 15 (rnd4 dbl move to Rosalia)
Grey Dwarf 12 (rnd4 5ft step, Darkness)
Scrag 11 (rnd3 Enters south room, moves adjacent to Grey Dwarf)
Roderic 8 -4hp (rnd3 Enters south room, moves adjacent to Grey Dwarf)
Tuk 8 -6 nauseated 1 rnd (rnd3 Attacks swarm, hit, no dmg)
Swarm 3 -4 (rnd3 Moves into Tuk's square, deals swarm dmg)
DEAD k1 19 (rnd1 charge, miss Roderic)
DEAD k2 7 (rnd1 hit Roderic for 4)
DEAD k3 7 (rnd1 miss)
DEAD k4 5
DEAD k5 4
DEAD k6 2 (rnd1 miss)

[sblock=Map]
yttermayn-albums-misc-picture1711-battle.png
[/sblock]
 


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